name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 53 3 0 1555 0 0 0 0 0 0.033 0.002 0.000 0.965 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 2 0 1 0 0 0 0 0 0.250 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 1 0 47 0 0 0 0 0 0.262 0.015 0.000 0.723 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 0 0 191 0 0 0 0 0 0.090 0.000 0.000 0.910 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 16 0 0 1290 0 0 0 0 0 0.012 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
6 # place 4077 542 0 44206 2 4 0 0 0 0.083 0.011 0.000 0.905 0.000 0.000 0.000 0.000 0.000
7 place = city 4 0 0 27 0 0 0 0 0 0.129 0.000 0.000 0.871 0.000 0.000 0.000 0.000 0.000
8 place = town 24 6 0 243 0 0 0 0 0 0.088 0.022 0.000 0.890 0.000 0.000 0.000 0.000 0.000
9 place = village 488 30 0 4467 0 1 0 0 0 0.098 0.006 0.000 0.896 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3244 277 0 35075 0 3 0 0 0 0.084 0.007 0.000 0.909 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 98 36 0 1119 2 0 0 0 0 0.078 0.029 0.000 0.892 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1980 4 0 22163 0 0 0 0 0 0.082 0.000 0.000 0.918 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 190 0 1697 0 0 0 0 0 0.080 0.093 0.000 0.827 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1927 1 0 20605 0 0 0 0 0 0.086 0.000 0.000 0.914 0.000 0.000 0.000 0.000 0.000
15 # allotments 387 6 0 2438 45 0 0 2 7 0.134 0.002 0.000 0.845 0.016 0.000 0.000 0.001 0.002
16 place = allotments 270 5 0 1557 5 0 0 0 0 0.147 0.003 0.000 0.848 0.003 0.000 0.000 0.000 0.000
17 landuse = allotments 356 5 0 2296 41 0 0 2 7 0.132 0.002 0.000 0.848 0.015 0.000 0.000 0.001 0.003
18 # locality 1224 42 3 10625 34 3 0 0 3 0.103 0.004 0.000 0.890 0.003 0.000 0.000 0.000 0.000
19 place = locality 1223 38 3 10570 34 3 0 0 3 0.103 0.003 0.000 0.890 0.003 0.000 0.000 0.000 0.000
20 abandoned:place = * 260 25 0 2738 0 0 0 0 0 0.086 0.008 0.000 0.906 0.000 0.000 0.000 0.000 0.000
21 # suburb 856 166 72 9409 243 37 2 3 45 0.079 0.015 0.007 0.869 0.022 0.003 0.000 0.000 0.004
22 landuse = cemetery 10 63 25 994 190 6 0 2 7 0.008 0.049 0.019 0.766 0.146 0.005 0.000 0.002 0.005
23 landuse = commercial 4 4 0 158 2 1 0 0 2 0.023 0.023 0.000 0.924 0.012 0.006 0.000 0.000 0.012
24 landuse = construction 3 0 0 154 3 5 1 0 1 0.018 0.000 0.000 0.922 0.018 0.030 0.006 0.000 0.006
25 landuse = farmland 13 0 2 52 0 0 0 0 11 0.167 0.000 0.026 0.667 0.000 0.000 0.000 0.000 0.141
26 landuse = farmyard 182 1 1 323 7 0 0 0 7 0.349 0.002 0.002 0.620 0.013 0.000 0.000 0.000 0.013
27 landuse = industrial 312 10 16 4051 3 10 0 0 2 0.071 0.002 0.004 0.920 0.001 0.002 0.000 0.000 0.000
28 landuse = residential 86 43 8 686 9 2 0 0 1 0.103 0.051 0.010 0.822 0.011 0.002 0.000 0.000 0.001
29 landuse = retail 4 4 1 221 0 1 0 0 0 0.017 0.017 0.004 0.957 0.000 0.004 0.000 0.000 0.000
30 place = * 171 33 13 1874 6 2 1 0 1 0.081 0.016 0.006 0.892 0.003 0.001 0.000 0.000 0.000
31 residential = * 69 42 7 554 3 2 0 0 0 0.102 0.062 0.010 0.818 0.004 0.003 0.000 0.000 0.000
32 industrial = * 29 1 4 436 1 3 0 0 0 0.061 0.002 0.008 0.920 0.002 0.006 0.000 0.000 0.000
33 landuse = * 82 11 6 925 21 9 0 1 13 0.077 0.010 0.006 0.866 0.020 0.008 0.000 0.001 0.012
34 # highway 135 132 28 93633 1090 165 7 1 133 0.001 0.001 0.000 0.982 0.011 0.002 0.000 0.000 0.001
35 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 29 44 0 1206 0 6 0 0 24 0.022 0.034 0.000 0.921 0.000 0.005 0.000 0.000 0.018
37 highway = primary 0 23 3 7592 51 12 0 0 34 0.000 0.003 0.000 0.984 0.007 0.002 0.000 0.000 0.004
38 highway = secondary 0 2 0 7241 22 0 0 0 0 0.000 0.000 0.000 0.997 0.003 0.000 0.000 0.000 0.000
39 highway = tertiary 3 12 5 10590 74 0 1 0 11 0.000 0.001 0.000 0.990 0.007 0.000 0.000 0.000 0.001
40 highway = unclassified 1 0 2 3005 42 13 0 0 0 0.000 0.000 0.001 0.981 0.014 0.004 0.000 0.000 0.000
41 highway = residential 6 0 2 56626 350 0 6 0 15 0.000 0.000 0.000 0.993 0.006 0.000 0.000 0.000 0.000
42 highway = service 0 16 2 3116 90 14 0 0 2 0.000 0.005 0.001 0.962 0.028 0.004 0.000 0.000 0.001
43 highway = track 0 1 3 585 75 117 0 1 4 0.000 0.001 0.004 0.744 0.095 0.149 0.000 0.001 0.005
44 type = associatedStreet 0 0 0 1819 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 37 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 19 34 8 1581 340 2 0 0 43 0.009 0.017 0.004 0.780 0.168 0.001 0.000 0.000 0.021
47 bridge = * 16 5 3 1210 115 9 0 0 1 0.012 0.004 0.002 0.890 0.085 0.007 0.000 0.000 0.001
48 # public_transport 2179 13284 100 12879 4747 29 2 75 49 0.065 0.398 0.003 0.386 0.142 0.001 0.000 0.002 0.001
49 highway = bus_stop 1376 7398 68 6661 1928 0 2 64 25 0.079 0.422 0.004 0.380 0.110 0.000 0.000 0.004 0.001
50 type = route 10 56 7 2008 1828 13 0 1 1 0.003 0.014 0.002 0.512 0.466 0.003 0.000 0.000 0.000
51 type = route_master 0 0 0 2 15 0 0 0 0 0.000 0.000 0.000 0.118 0.882 0.000 0.000 0.000 0.000
52 public_transport = * 1793 12309 56 7760 2045 12 2 49 37 0.075 0.512 0.002 0.322 0.085 0.000 0.000 0.002 0.002
53 route = * 14 56 7 2033 1832 14 0 1 1 0.004 0.014 0.002 0.514 0.463 0.004 0.000 0.000 0.000
54 railway = * 162 442 10 1937 314 3 0 0 8 0.056 0.154 0.003 0.674 0.109 0.001 0.000 0.000 0.003
55 route_master = * 0 0 0 2 17 0 0 0 0 0.000 0.000 0.000 0.105 0.895 0.000 0.000 0.000 0.000
56 # infrastructure 1103 253 78 4540 3846 56 57 18 279 0.108 0.025 0.008 0.444 0.376 0.005 0.006 0.002 0.027
57 barrier = * 281 237 21 2950 898 35 1 3 28 0.063 0.053 0.005 0.662 0.202 0.008 0.000 0.001 0.006
58 power = * 837 1 52 1707 2172 14 55 14 115 0.169 0.000 0.010 0.344 0.437 0.003 0.011 0.003 0.023
59 substation = * 622 0 8 929 976 2 2 9 37 0.241 0.000 0.003 0.359 0.378 0.001 0.001 0.003 0.014
60 man_made = * 66 15 5 643 824 5 0 2 132 0.039 0.009 0.003 0.380 0.487 0.003 0.000 0.001 0.078
61 embankment = * 2 0 0 142 67 2 0 0 1 0.009 0.000 0.000 0.664 0.313 0.009 0.000 0.000 0.005
62 # religion 45 129 67 2477 1026 23 4 10 48 0.012 0.034 0.017 0.647 0.268 0.006 0.001 0.003 0.013
63 amenity = place_of_worship 41 56 33 1633 880 18 0 7 13 0.015 0.021 0.012 0.609 0.328 0.007 0.000 0.003 0.005
64 amenity = monastery 0 0 0 17 1 0 1 0 2 0.000 0.000 0.000 0.810 0.048 0.000 0.048 0.000 0.095
65 building = church 0 23 17 939 425 11 3 2 13 0.000 0.016 0.012 0.655 0.297 0.008 0.002 0.001 0.009
66 building = cathedral 0 0 0 21 4 0 0 0 0 0.000 0.000 0.000 0.840 0.160 0.000 0.000 0.000 0.000
67 building = chapel 20 6 2 170 64 1 0 0 4 0.075 0.022 0.007 0.637 0.240 0.004 0.000 0.000 0.015
68 religion = * 44 120 58 2408 967 23 0 7 32 0.012 0.033 0.016 0.658 0.264 0.006 0.000 0.002 0.009
69 # education 363 120 40 2677 1536 47 66 22 813 0.064 0.021 0.007 0.471 0.270 0.008 0.012 0.004 0.143
70 landuse = education 4 7 0 778 13 2 0 0 0 0.005 0.009 0.000 0.968 0.016 0.002 0.000 0.000 0.000
71 amenity = university 1 6 3 108 8 4 23 1 47 0.005 0.030 0.015 0.537 0.040 0.020 0.114 0.005 0.234
72 amenity = college 1 6 1 132 33 7 12 2 132 0.003 0.018 0.003 0.405 0.101 0.021 0.037 0.006 0.405
73 amenity = school 295 39 23 822 790 9 0 9 16 0.147 0.019 0.011 0.410 0.394 0.004 0.000 0.004 0.008
74 amenity = kindergarten 19 54 9 1216 584 19 0 3 10 0.010 0.028 0.005 0.635 0.305 0.010 0.000 0.002 0.005
75 building = university 3 0 2 42 8 1 18 1 90 0.018 0.000 0.012 0.255 0.048 0.006 0.109 0.006 0.545
76 building = college 0 2 0 40 11 3 6 0 55 0.000 0.017 0.000 0.342 0.094 0.026 0.051 0.000 0.470
77 building = school 48 10 1 164 97 3 9 5 335 0.071 0.015 0.001 0.244 0.144 0.004 0.013 0.007 0.499
78 building = kindergarten 0 3 2 178 50 1 2 1 136 0.000 0.008 0.005 0.477 0.134 0.003 0.005 0.003 0.365
79 # healthcare 67 63 29 2124 3197 158 62 78 894 0.010 0.009 0.004 0.318 0.479 0.024 0.009 0.012 0.134
80 amenity = hospital 7 6 5 252 221 13 17 3 130 0.011 0.009 0.008 0.385 0.338 0.020 0.026 0.005 0.199
81 amenity = pharmacy 36 40 11 1125 808 122 7 57 322 0.014 0.016 0.004 0.445 0.320 0.048 0.003 0.023 0.127
82 amenity = clinic 3 6 8 318 255 14 14 7 112 0.004 0.008 0.011 0.431 0.346 0.019 0.019 0.009 0.152
83 amenity = doctors 13 1 0 94 722 0 10 2 82 0.014 0.001 0.000 0.102 0.781 0.000 0.011 0.002 0.089
84 amenity = dentist 0 6 1 95 150 5 5 7 107 0.000 0.016 0.003 0.253 0.399 0.013 0.013 0.019 0.285
85 building = hospital 7 3 3 161 68 3 10 0 152 0.017 0.007 0.007 0.396 0.167 0.007 0.025 0.000 0.373
86 building = clinic 0 1 0 14 6 1 0 0 9 0.000 0.032 0.000 0.452 0.194 0.032 0.000 0.000 0.290
87 emergency = * 1 0 3 153 993 10 0 3 1 0.001 0.000 0.003 0.131 0.853 0.009 0.000 0.003 0.001
88 healthcare = * 22 44 16 917 1603 65 2 44 38 0.008 0.016 0.006 0.333 0.583 0.024 0.001 0.016 0.014
89 # government 105 239 29 1511 2010 50 90 36 958 0.021 0.048 0.006 0.301 0.400 0.010 0.018 0.007 0.191
90 amenity = post_office 1 222 6 288 71 12 22 5 509 0.001 0.195 0.005 0.254 0.062 0.011 0.019 0.004 0.448
91 amenity = police 3 1 3 269 139 10 37 10 236 0.004 0.001 0.004 0.380 0.196 0.014 0.052 0.014 0.333
92 amenity = library 3 6 5 206 46 3 31 2 198 0.006 0.012 0.010 0.412 0.092 0.006 0.062 0.004 0.396
93 office = government 60 8 13 505 1247 22 0 18 7 0.032 0.004 0.007 0.269 0.663 0.012 0.000 0.010 0.004
94 landuse = military 22 1 1 112 228 2 0 0 3 0.060 0.003 0.003 0.304 0.618 0.005 0.000 0.000 0.008
95 government = * 40 6 5 263 396 14 0 3 3 0.055 0.008 0.007 0.360 0.542 0.019 0.000 0.004 0.004
96 military = * 24 3 1 184 349 1 0 1 7 0.042 0.005 0.002 0.323 0.612 0.002 0.000 0.002 0.012
97 # office 319 12 24 1289 3404 27 1 55 176 0.060 0.002 0.005 0.243 0.641 0.005 0.000 0.010 0.033
98 office = * 319 12 24 1289 3404 27 1 55 176 0.060 0.002 0.005 0.243 0.641 0.005 0.000 0.010 0.033
99 # tourism 373 289 356 6284 6491 752 13 92 847 0.024 0.019 0.023 0.405 0.419 0.049 0.001 0.006 0.055
100 tourism = * 254 194 183 4302 3721 718 10 65 427 0.026 0.020 0.019 0.436 0.377 0.073 0.001 0.007 0.043
101 historic = * 118 119 178 2334 2885 42 2 28 418 0.019 0.019 0.029 0.381 0.471 0.007 0.000 0.005 0.068
102 memorial = * 27 34 44 549 1341 16 1 11 338 0.011 0.014 0.019 0.233 0.568 0.007 0.000 0.005 0.143
103 ruins = * 5 17 0 89 150 2 0 0 0 0.019 0.065 0.000 0.338 0.570 0.008 0.000 0.000 0.000
104 information = * 8 17 10 113 195 629 1 1 23 0.008 0.017 0.010 0.113 0.196 0.631 0.001 0.001 0.023
105 attraction = * 13 4 7 55 89 3 1 0 1 0.075 0.023 0.040 0.318 0.514 0.017 0.006 0.000 0.006
106 resort = * 3 0 0 73 62 1 0 1 3 0.021 0.000 0.000 0.510 0.434 0.007 0.000 0.007 0.021
107 artwork_type = * 29 24 29 180 375 27 4 24 151 0.034 0.028 0.034 0.214 0.445 0.032 0.005 0.028 0.179
108 # amenity 5495 763 215 16880 6009 1054 1061 536 16256 0.114 0.016 0.004 0.350 0.124 0.022 0.022 0.011 0.337
109 amenity = cafe 163 21 19 770 335 32 88 40 1009 0.066 0.008 0.008 0.311 0.135 0.013 0.036 0.016 0.407
110 amenity = atm 868 10 2 518 31 12 1 0 28 0.590 0.007 0.001 0.352 0.021 0.008 0.001 0.000 0.019
111 amenity = bank 1133 20 2 617 83 71 4 10 134 0.546 0.010 0.001 0.297 0.040 0.034 0.002 0.005 0.065
112 amenity = fast_food 45 1 12 262 96 16 35 7 290 0.059 0.001 0.016 0.343 0.126 0.021 0.046 0.009 0.380
113 amenity = fuel 69 3 0 499 105 53 17 31 350 0.061 0.003 0.000 0.443 0.093 0.047 0.015 0.028 0.311
114 amenity = community_centre 255 12 2 145 66 1 29 7 229 0.342 0.016 0.003 0.194 0.088 0.001 0.039 0.009 0.307
115 amenity = restaurant 46 18 2 198 65 6 29 12 233 0.076 0.030 0.003 0.325 0.107 0.010 0.048 0.020 0.383
116 amenity = bar 35 7 3 90 81 4 22 6 224 0.074 0.015 0.006 0.191 0.172 0.008 0.047 0.013 0.475
117 shop = convenience 856 119 43 3415 773 423 85 136 1507 0.116 0.016 0.006 0.464 0.105 0.057 0.012 0.018 0.205
118 shop = clothes 60 25 1 218 186 7 15 15 598 0.053 0.022 0.001 0.194 0.165 0.006 0.013 0.013 0.532
119 shop = car_repair 14 3 0 257 128 13 29 22 677 0.012 0.003 0.000 0.225 0.112 0.011 0.025 0.019 0.592
120 shop = hairdresser 31 13 6 329 180 6 28 2 483 0.029 0.012 0.006 0.305 0.167 0.006 0.026 0.002 0.448
121 shop = chemist 2 0 1 1377 13 25 10 5 47 0.001 0.000 0.001 0.930 0.009 0.017 0.007 0.003 0.032
122 shop = supermarket 324 20 2 465 70 146 4 17 173 0.265 0.016 0.002 0.381 0.057 0.120 0.003 0.014 0.142
123 shop = car_parts 1 1 2 286 153 6 39 9 416 0.001 0.001 0.002 0.313 0.168 0.007 0.043 0.010 0.456
124 shop = furniture 21 2 3 250 102 12 11 27 325 0.028 0.003 0.004 0.332 0.135 0.016 0.015 0.036 0.432
125 shop = hardware 24 16 4 210 136 8 16 9 302 0.033 0.022 0.006 0.290 0.188 0.011 0.022 0.012 0.417
126 shop = kiosk 27 35 3 172 23 9 14 2 115 0.068 0.087 0.007 0.430 0.058 0.022 0.035 0.005 0.287
127 shop = doityourself 28 11 3 181 113 4 11 9 367 0.039 0.015 0.004 0.249 0.155 0.006 0.015 0.012 0.505
128 shop = pet 4 2 2 116 65 2 9 4 276 0.008 0.004 0.004 0.242 0.135 0.004 0.019 0.008 0.575
129 shop = florist 18 4 2 177 58 4 14 8 244 0.034 0.008 0.004 0.335 0.110 0.008 0.026 0.015 0.461
130 shop = beauty 11 0 2 40 95 2 16 11 304 0.023 0.000 0.004 0.083 0.198 0.004 0.033 0.023 0.632
131 shop = mobile_phone 171 6 0 85 109 1 1 2 127 0.341 0.012 0.000 0.169 0.217 0.002 0.002 0.004 0.253
132 shop = shoes 19 3 0 80 27 2 6 2 117 0.074 0.012 0.000 0.312 0.105 0.008 0.023 0.008 0.457
133 shop = newsagent 150 59 1 265 1 24 0 1 36 0.279 0.110 0.002 0.493 0.002 0.045 0.000 0.002 0.067
134 shop = electronics 88 2 1 74 72 0 10 11 192 0.196 0.004 0.002 0.164 0.160 0.000 0.022 0.024 0.427
135 shop = alcohol 9 6 1 95 75 5 10 3 242 0.020 0.013 0.002 0.213 0.168 0.011 0.022 0.007 0.543
136 shop = jewelry 3 2 1 143 40 16 10 0 128 0.009 0.006 0.003 0.417 0.117 0.047 0.029 0.000 0.373
137 shop = mall 22 5 2 124 46 15 16 3 140 0.059 0.013 0.005 0.332 0.123 0.040 0.043 0.008 0.375
138 shop = butcher 21 9 4 100 69 4 19 5 161 0.054 0.023 0.010 0.255 0.176 0.010 0.048 0.013 0.411
139 shop = cosmetics 1 2 0 84 53 5 12 10 114 0.004 0.007 0.000 0.299 0.189 0.018 0.043 0.036 0.406
140 craft = shoemaker 1 2 0 150 16 5 3 0 48 0.004 0.009 0.000 0.667 0.071 0.022 0.013 0.000 0.213
141 amenity = * 404 196 28 2160 1055 37 143 50 2390 0.063 0.030 0.004 0.334 0.163 0.006 0.022 0.008 0.370
142 shop = * 501 99 42 1863 1020 95 229 52 3238 0.070 0.014 0.006 0.261 0.143 0.013 0.032 0.007 0.454
143 leisure = * 84 38 19 1310 569 13 83 19 1104 0.026 0.012 0.006 0.404 0.176 0.004 0.026 0.006 0.341
144 sport = * 15 8 6 263 78 5 31 3 370 0.019 0.010 0.008 0.338 0.100 0.006 0.040 0.004 0.475
145 clothes = * 5 9 0 77 28 1 3 3 103 0.022 0.039 0.000 0.336 0.122 0.004 0.013 0.013 0.450
146 # building 2784 569 226 8396 5701 368 491 163 11713 0.092 0.019 0.007 0.276 0.187 0.012 0.016 0.005 0.385
147 building = industrial 41 8 5 382 359 4 15 6 806 0.025 0.005 0.003 0.235 0.221 0.002 0.009 0.004 0.496
148 building = service 652 1 22 88 354 2 5 1 285 0.462 0.001 0.016 0.062 0.251 0.001 0.004 0.001 0.202
149 building = retail 308 40 16 730 217 110 46 34 464 0.157 0.020 0.008 0.372 0.110 0.056 0.023 0.017 0.236
150 building = commercial 26 10 3 135 109 7 16 2 288 0.044 0.017 0.005 0.227 0.183 0.012 0.027 0.003 0.483
151 building = warehouse 18 1 4 35 29 0 2 0 160 0.072 0.004 0.016 0.141 0.116 0.000 0.008 0.000 0.643
152 building = public 29 13 4 166 53 5 8 2 92 0.078 0.035 0.011 0.446 0.142 0.013 0.022 0.005 0.247
153 building = dormitory 0 3 2 143 53 2 48 1 362 0.000 0.005 0.003 0.233 0.086 0.003 0.078 0.002 0.590
154 building = warehouse 18 1 4 35 29 0 2 0 160 0.072 0.004 0.016 0.141 0.116 0.000 0.008 0.000 0.643
155 building = * 1710 493 170 6717 4527 238 351 117 9256 0.073 0.021 0.007 0.285 0.192 0.010 0.015 0.005 0.393
156 # water 3967 226 39 16316 2883 156 0 4 18 0.168 0.010 0.002 0.691 0.122 0.007 0.000 0.000 0.001
157 waterway = drain 28 2 4 216 179 0 0 0 3 0.065 0.005 0.009 0.500 0.414 0.000 0.000 0.000 0.007
158 waterway = ditch 53 0 30 288 296 4 0 1 0 0.079 0.000 0.045 0.429 0.440 0.006 0.000 0.001 0.000
159 waterway = stream 1190 61 1 4083 870 30 0 0 2 0.191 0.010 0.000 0.655 0.139 0.005 0.000 0.000 0.000
160 waterway = river 2613 114 1 8635 479 83 0 1 2 0.219 0.010 0.000 0.724 0.040 0.007 0.000 0.000 0.000
161 waterway = canal 19 1 0 436 114 7 0 0 0 0.033 0.002 0.000 0.756 0.198 0.012 0.000 0.000 0.000
162 type = waterway 404 11 0 1390 196 59 0 2 0 0.196 0.005 0.000 0.674 0.095 0.029 0.000 0.001 0.000
163 natural = water 32 21 1 2301 661 28 0 2 6 0.010 0.007 0.000 0.754 0.217 0.009 0.000 0.001 0.002
164 natural = spring 32 10 2 290 253 1 0 0 1 0.054 0.017 0.003 0.492 0.430 0.002 0.000 0.000 0.002
165 tunnel = * 1065 68 18 4076 617 17 0 0 8 0.181 0.012 0.003 0.694 0.105 0.003 0.000 0.000 0.001
166 waterway = * 0 4 0 13 20 0 0 0 0 0.000 0.108 0.000 0.351 0.541 0.000 0.000 0.000 0.000
167 water = * 24 18 1 2253 612 28 0 2 5 0.008 0.006 0.000 0.766 0.208 0.010 0.000 0.001 0.002
168 # natural 196 41 57 1498 692 21 5 6 17 0.077 0.016 0.023 0.591 0.273 0.008 0.002 0.002 0.007
169 place = island 1 3 0 8 0 0 0 0 0 0.083 0.250 0.000 0.667 0.000 0.000 0.000 0.000 0.000
170 place = islet 3 1 0 70 11 2 0 0 0 0.034 0.011 0.000 0.805 0.126 0.023 0.000 0.000 0.000
171 landuse = forest 21 1 6 92 73 2 0 0 0 0.108 0.005 0.031 0.472 0.374 0.010 0.000 0.000 0.000
172 boundary = * 55 2 2 676 1 12 5 3 3 0.072 0.003 0.003 0.891 0.001 0.016 0.007 0.004 0.004
173 natural = * 117 34 49 677 588 4 0 3 13 0.079 0.023 0.033 0.456 0.396 0.003 0.000 0.002 0.009
174 ele = * 35 1 0 123 147 3 0 0 1 0.113 0.003 0.000 0.397 0.474 0.010 0.000 0.000 0.003
175 # other 69 27 7 406 156 7 23 4 776 0.047 0.018 0.005 0.275 0.106 0.005 0.016 0.003 0.526
176 # TOTAL 21077 16107 1175 224551 36834 2524 1599 949 29747 0.063 0.048 0.004 0.671 0.110 0.008 0.005 0.003 0.089

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1611 1611 1611 1.000 1.000 1393 1397 1392 1.003 0.999
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 65 65 65 1.000 1.000 32 31 31 0.969 0.969
3 admin_level = 6 210 210 210 1.000 1.000 165 165 165 1.000 1.000
4 admin_level = 8 1306 1306 1306 1.000 1.000 1191 1195 1191 1.003 1.000
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48831 48829 48831 1.000 1.000 17276 16970 16805 0.982 0.973
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 273 273 273 1.000 1.000 143 138 137 0.965 0.958
9 place = village 4986 4986 4986 1.000 1.000 2226 2207 2195 0.991 0.986
10 place = hamlet 38599 38599 38599 1.000 1.000 13765 13625 13493 0.990 0.980
11 place = isolated_dwelling 1255 1253 1255 0.998 1.000 669 632 633 0.945 0.946
12 boundary = administrative 24147 24147 24147 1.000 1.000 16720 16871 16718 1.009 1.000
13 traffic_sign = city_limit 2052 2052 2052 1.000 1.000 997 932 926 0.935 0.929
14 admin_level = * 22533 22533 22533 1.000 1.000 15399 15546 15398 1.010 1.000
15 # allotments 2885 2831 2878 0.981 0.998 1962 1882 1954 0.959 0.996
16 place = allotments 1837 1832 1837 0.997 1.000 1330 1292 1328 0.971 0.998
17 landuse = allotments 2707 2657 2700 0.982 0.997 1909 1832 1902 0.960 0.996
18 # locality 11934 11897 11928 0.997 0.999 8396 8254 8373 0.983 0.997
19 place = locality 11874 11837 11868 0.997 0.999 8359 8216 8339 0.983 0.998
20 abandoned:place = * 3023 3023 3023 1.000 1.000 2204 2202 2195 0.999 0.996
21 # suburb 10833 10542 10714 0.973 0.989 7927 7581 7792 0.956 0.983
22 landuse = cemetery 1297 1098 1265 0.847 0.975 449 237 411 0.528 0.915
23 landuse = commercial 171 167 169 0.977 0.988 159 155 157 0.975 0.987
24 landuse = construction 167 163 165 0.976 0.988 159 154 157 0.969 0.987
25 landuse = farmland 78 67 65 0.859 0.833 60 55 53 0.917 0.883
26 landuse = farmyard 521 507 513 0.973 0.985 326 317 319 0.972 0.979
27 landuse = industrial 4404 4399 4386 0.999 0.996 3797 3752 3778 0.988 0.995
28 landuse = residential 835 825 826 0.988 0.989 755 741 742 0.981 0.983
29 landuse = retail 231 231 230 1.000 0.996 148 147 147 0.993 0.993
30 place = * 2101 2094 2086 0.997 0.993 1475 1485 1457 1.007 0.988
31 residential = * 677 674 670 0.996 0.990 614 604 602 0.984 0.980
32 industrial = * 474 473 470 0.998 0.992 383 383 379 1.000 0.990
33 landuse = * 1068 1033 1049 0.967 0.982 926 882 905 0.952 0.977
34 # highway 95324 94100 95156 0.987 0.998 12125 11216 12058 0.925 0.994
35 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
36 highway = trunk 1309 1285 1285 0.982 0.982 136 133 133 0.978 0.978
37 highway = primary 7715 7630 7678 0.989 0.995 533 512 523 0.961 0.981
38 highway = secondary 7265 7243 7265 0.997 1.000 746 733 746 0.983 1.000
39 highway = tertiary 10696 10611 10679 0.992 0.998 1650 1584 1639 0.960 0.993
40 highway = unclassified 3063 3021 3061 0.986 0.999 937 895 934 0.955 0.997
41 highway = residential 57005 56640 56982 0.994 1.000 9639 9219 9626 0.956 0.999
42 highway = service 3240 3148 3236 0.972 0.999 1592 1504 1586 0.945 0.996
43 highway = track 786 706 779 0.898 0.991 214 165 206 0.771 0.963
44 type = associatedStreet 1819 1819 1819 1.000 1.000 1172 1167 1172 0.996 1.000
45 type = street 37 37 37 1.000 1.000 35 35 35 1.000 1.000
46 highway = * 2027 1644 1976 0.811 0.975 1006 788 993 0.783 0.987
47 bridge = * 1359 1243 1355 0.915 0.997 493 420 488 0.852 0.990
48 # public_transport 33344 28473 33193 0.854 0.995 13824 9759 13020 0.706 0.942
49 highway = bus_stop 17522 15505 17427 0.885 0.995 8519 6720 7941 0.789 0.932
50 type = route 3924 2094 3916 0.534 0.998 3894 2084 3889 0.535 0.999
51 type = route_master 17 2 17 0.118 1.000 17 2 17 0.118 1.000
52 public_transport = * 24063 21932 23968 0.911 0.996 7861 6304 7275 0.802 0.925
53 route = * 3958 2124 3950 0.537 0.998 3916 2101 3911 0.537 0.999
54 railway = * 2876 2554 2858 0.888 0.994 1348 1206 1305 0.895 0.968
55 route_master = * 19 2 19 0.105 1.000 19 2 19 0.105 1.000
56 # infrastructure 10230 6087 9816 0.595 0.960 7962 4379 7617 0.550 0.957
57 barrier = * 4454 3525 4404 0.791 0.989 3724 2808 3673 0.754 0.986
58 power = * 4967 2666 4745 0.537 0.955 4035 2000 3863 0.496 0.957
59 substation = * 2585 1563 2538 0.605 0.982 2413 1411 2378 0.585 0.985
60 man_made = * 1692 734 1555 0.434 0.919 1221 453 1103 0.371 0.903
61 embankment = * 214 146 213 0.682 0.995 91 77 90 0.846 0.989
62 # religion 3829 2745 3710 0.717 0.969 2327 1232 2184 0.529 0.939
63 amenity = place_of_worship 2681 1781 2635 0.664 0.983 1891 993 1828 0.525 0.967
64 amenity = monastery 21 18 18 0.857 0.857 20 17 17 0.850 0.850
65 building = church 1433 993 1400 0.693 0.977 1106 632 1064 0.571 0.962
66 building = cathedral 25 21 25 0.840 1.000 24 21 24 0.875 1.000
67 building = chapel 267 199 261 0.745 0.978 163 96 153 0.589 0.939
68 religion = * 3659 2653 3569 0.725 0.975 2220 1195 2105 0.538 0.948
69 # education 5684 3313 4765 0.583 0.838 4073 1868 3136 0.459 0.770
70 landuse = education 804 791 804 0.984 1.000 797 782 797 0.981 1.000
71 amenity = university 201 145 128 0.721 0.637 188 134 119 0.713 0.633
72 amenity = college 326 159 181 0.488 0.555 301 145 161 0.482 0.535
73 amenity = school 2003 1188 1964 0.593 0.981 1445 632 1380 0.437 0.955
74 amenity = kindergarten 1914 1317 1895 0.688 0.990 1374 831 1332 0.605 0.969
75 building = university 165 66 55 0.400 0.333 158 62 53 0.392 0.335
76 building = college 117 51 56 0.436 0.479 103 42 44 0.408 0.427
77 building = school 672 235 327 0.350 0.487 573 139 231 0.243 0.403
78 building = kindergarten 373 186 233 0.499 0.625 277 100 137 0.361 0.495
79 # healthcare 6672 2503 5687 0.375 0.852 3121 848 2237 0.272 0.717
80 amenity = hospital 654 300 502 0.459 0.768 501 187 351 0.373 0.701
81 amenity = pharmacy 2528 1341 2188 0.530 0.866 1318 362 1056 0.275 0.801
82 amenity = clinic 737 363 603 0.493 0.818 446 159 317 0.357 0.711
83 amenity = doctors 924 118 832 0.128 0.900 252 60 162 0.238 0.643
84 amenity = dentist 376 112 263 0.298 0.699 294 38 179 0.129 0.609
85 building = hospital 407 187 242 0.459 0.595 299 95 137 0.318 0.458
86 building = clinic 31 16 22 0.516 0.710 29 14 20 0.483 0.690
87 emergency = * 1164 167 1160 0.143 0.997 292 127 287 0.435 0.983
88 healthcare = * 2751 1066 2695 0.387 0.980 1433 472 1410 0.329 0.984
89 # government 5028 2024 3951 0.403 0.786 3410 899 2618 0.264 0.768
90 amenity = post_office 1136 551 599 0.485 0.527 409 118 135 0.289 0.330
91 amenity = police 708 323 432 0.456 0.610 515 160 251 0.311 0.487
92 amenity = library 500 254 266 0.508 0.532 337 118 113 0.350 0.335
93 office = government 1880 608 1860 0.323 0.989 1567 379 1547 0.242 0.987
94 landuse = military 369 138 365 0.374 0.989 323 107 319 0.331 0.988
95 government = * 730 328 722 0.449 0.989 584 203 575 0.348 0.985
96 military = * 570 213 562 0.374 0.986 386 71 378 0.184 0.979
97 # office 5307 1672 5106 0.315 0.962 3900 551 3714 0.141 0.952
98 office = * 5307 1672 5106 0.315 0.962 3900 551 3714 0.141 0.952
99 # tourism 15497 8067 14281 0.521 0.922 11035 4388 9953 0.398 0.902
100 tourism = * 9874 5661 9254 0.573 0.937 7097 3242 6531 0.457 0.920
101 historic = * 6124 2793 5526 0.456 0.902 4496 1538 3970 0.342 0.883
102 memorial = * 2361 671 1978 0.284 0.838 1895 413 1564 0.218 0.825
103 ruins = * 263 113 263 0.430 1.000 208 76 207 0.365 0.995
104 information = * 997 778 963 0.780 0.966 299 117 266 0.391 0.890
105 attraction = * 173 83 164 0.480 0.948 151 63 139 0.417 0.921
106 resort = * 143 77 140 0.538 0.979 135 74 132 0.548 0.978
107 artwork_type = * 843 293 659 0.348 0.782 710 251 568 0.354 0.800
108 # amenity 48269 25468 30737 0.528 0.637 21659 4925 7807 0.227 0.360
109 amenity = cafe 2477 1093 1361 0.441 0.549 1708 509 723 0.298 0.423
110 amenity = atm 1470 1411 1439 0.960 0.979 112 64 82 0.571 0.732
111 amenity = bank 2074 1847 1934 0.891 0.932 324 112 210 0.346 0.648
112 amenity = fast_food 764 371 427 0.486 0.559 429 102 150 0.238 0.350
113 amenity = fuel 1127 641 760 0.569 0.674 624 249 310 0.399 0.497
114 amenity = community_centre 746 444 486 0.595 0.651 355 93 134 0.262 0.377
115 amenity = restaurant 609 299 345 0.491 0.567 521 229 273 0.440 0.524
116 amenity = bar 472 161 223 0.341 0.472 423 127 184 0.300 0.435
117 shop = convenience 7357 4941 5722 0.672 0.778 2484 847 1162 0.341 0.468
118 shop = clothes 1125 326 511 0.290 0.454 678 117 217 0.173 0.320
119 shop = car_repair 1143 316 437 0.276 0.382 891 93 203 0.104 0.228
120 shop = hairdresser 1078 413 561 0.383 0.520 717 152 256 0.212 0.357
121 shop = chemist 1480 1415 1422 0.956 0.961 87 43 41 0.494 0.471
122 shop = supermarket 1221 961 1042 0.787 0.853 377 179 229 0.475 0.607
123 shop = car_parts 913 335 456 0.367 0.499 487 45 132 0.092 0.271
124 shop = furniture 753 299 414 0.397 0.550 403 60 119 0.149 0.295
125 shop = hardware 725 278 403 0.383 0.556 520 121 215 0.233 0.413
126 shop = kiosk 400 260 268 0.650 0.670 209 84 93 0.402 0.445
127 shop = doityourself 727 238 346 0.327 0.476 493 86 146 0.174 0.296
128 shop = pet 480 135 193 0.281 0.402 215 35 64 0.163 0.298
129 shop = florist 529 219 269 0.414 0.509 266 53 89 0.199 0.335
130 shop = beauty 481 71 159 0.148 0.331 434 64 136 0.147 0.313
131 shop = mobile_phone 502 264 374 0.526 0.745 111 19 40 0.171 0.360
132 shop = shoes 256 110 133 0.430 0.520 151 30 53 0.199 0.351
133 shop = newsagent 537 499 500 0.929 0.931 65 24 29 0.369 0.446
134 shop = electronics 450 175 247 0.389 0.549 305 60 119 0.197 0.390
135 shop = alcohol 446 126 193 0.283 0.433 197 45 69 0.228 0.350
136 shop = jewelry 343 175 204 0.510 0.595 81 25 35 0.309 0.432
137 shop = mall 373 184 215 0.493 0.576 307 135 156 0.440 0.508
138 shop = butcher 392 157 208 0.401 0.531 219 58 76 0.265 0.347
139 shop = cosmetics 281 104 155 0.370 0.552 151 45 69 0.298 0.457
140 craft = shoemaker 225 161 174 0.716 0.773 64 12 24 0.188 0.375
141 amenity = * 6463 2968 3902 0.459 0.604 4345 1431 2097 0.329 0.483
142 shop = * 7139 2829 3630 0.396 0.508 4036 813 1304 0.201 0.323
143 leisure = * 3239 1547 2033 0.478 0.628 2375 916 1276 0.386 0.537
144 sport = * 779 328 372 0.421 0.478 588 179 215 0.304 0.366
145 clothes = * 229 95 123 0.415 0.537 131 32 46 0.244 0.351
146 # building 30411 12834 17981 0.422 0.591 17930 4509 8475 0.251 0.473
147 building = industrial 1626 455 800 0.280 0.492 1238 170 476 0.137 0.384
148 building = service 1410 770 1098 0.546 0.779 1112 548 853 0.493 0.767
149 building = retail 1965 1250 1439 0.636 0.732 1145 508 649 0.444 0.567
150 building = commercial 596 197 289 0.331 0.485 545 158 246 0.290 0.451
151 building = warehouse 249 60 83 0.241 0.333 175 17 36 0.097 0.206
152 building = public 372 225 268 0.605 0.720 307 161 204 0.524 0.664
153 building = dormitory 614 198 202 0.322 0.329 454 77 103 0.170 0.227
154 building = warehouse 249 60 83 0.241 0.333 175 17 36 0.097 0.206
155 building = * 23579 9679 13802 0.410 0.585 13836 3421 6589 0.247 0.476
156 # water 23609 20704 23552 0.877 0.998 5410 4075 5298 0.753 0.979
157 waterway = drain 432 250 425 0.579 0.984 122 76 118 0.623 0.967
158 waterway = ditch 672 375 642 0.558 0.955 133 77 126 0.579 0.947
159 waterway = stream 6237 5365 6234 0.860 1.000 1103 904 1091 0.820 0.989
160 waterway = river 11928 11446 11925 0.960 1.000 1744 1525 1679 0.874 0.963
161 waterway = canal 577 463 577 0.802 1.000 120 86 117 0.717 0.975
162 type = waterway 2062 1864 2062 0.904 1.000 1821 1610 1813 0.884 0.996
163 natural = water 3052 2383 3045 0.781 0.998 2478 1853 2463 0.748 0.994
164 natural = spring 589 335 586 0.569 0.995 526 279 523 0.530 0.994
165 tunnel = * 5869 5244 5843 0.894 0.996 1657 1427 1642 0.861 0.991
166 waterway = * 37 17 37 0.459 1.000 29 12 29 0.414 1.000
167 water = * 2943 2324 2937 0.790 0.998 2387 1807 2373 0.757 0.994
168 # natural 2533 1818 2454 0.718 0.969 2183 1527 2114 0.699 0.968
169 place = island 12 12 12 1.000 1.000 12 12 12 1.000 1.000
170 place = islet 87 76 87 0.874 1.000 77 67 76 0.870 0.987
171 landuse = forest 195 122 189 0.626 0.969 176 105 170 0.597 0.966
172 boundary = * 759 752 749 0.991 0.987 730 725 720 0.993 0.986
173 natural = * 1485 881 1423 0.593 0.958 1214 658 1164 0.542 0.959
174 ele = * 310 162 309 0.523 0.997 284 139 283 0.489 0.996
175 # other 1475 539 669 0.365 0.454 1284 417 531 0.325 0.414
176 # TOTAL 334563 267033 302042 0.798 0.903 115223 63727 87454 0.553 0.759

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 0 0 119742 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 2 0 118439 0 0 0 0 0 1 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 0 0 24941 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 6708 361 1 108278 61 0 0 0 1 139 0.058 0.003 0.000 0.937 0.001 0.000 0.000 0.000 0.000 0.001
4 addr:place 2226 15 0 34793 1 0 0 0 1 54 0.060 0.000 0.000 0.938 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 123 0 0 862607 40 0 0 0 50 349 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000
6 addr2:street 0 0 0 629 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 96 38 0 599 16 0 0 0 1 300 0.091 0.036 0.000 0.570 0.015 0.000 0.000 0.000 0.001 0.286
8 to 94 42 0 570 9 0 0 3 2 206 0.102 0.045 0.000 0.616 0.010 0.000 0.000 0.003 0.002 0.222
9 via 5 2 0 141 1 0 0 0 0 14 0.031 0.012 0.000 0.865 0.006 0.000 0.000 0.000 0.000 0.086
10 destination 475 3378 0 219 0 6 0 0 4 578 0.102 0.725 0.000 0.047 0.000 0.001 0.000 0.000 0.001 0.124
11 destination:backward 34 470 0 4 0 0 0 0 0 71 0.059 0.812 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.123
12 destination:forward 49 480 0 14 0 0 0 0 0 60 0.081 0.796 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.100
13 water_tank:city 0 0 0 1 0 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 119742 119742 119742 119742 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118442 118441 118441 118441 1.000 1.000 1.000 127 126 125 125 0.992 0.984 0.984
2 addr:subdistrict 24941 24941 24941 24941 1.000 1.000 1.000 747 747 750 747 1.000 1.004 1.000
3 addr:city 115549 115410 115348 115408 0.999 0.998 0.999 2192 2182 2166 2163 0.995 0.988 0.987
4 addr:place 37090 37036 37034 37035 0.999 0.998 0.999 1236 1195 1203 1196 0.967 0.973 0.968
5 addr:street 863169 862820 862730 862770 1.000 0.999 1.000 9638 9474 9298 9451 0.983 0.965 0.981
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1050 750 733 749 0.714 0.698 0.713 429 308 300 303 0.718 0.699 0.706
8 to 926 720 706 718 0.778 0.762 0.775 453 329 313 321 0.726 0.691 0.709
9 via 163 149 148 149 0.914 0.908 0.914 73 63 62 63 0.863 0.849 0.863
10 destination 4660 4082 4078 4078 0.876 0.875 0.875 669 556 535 537 0.831 0.800 0.803
11 destination:backward 579 508 508 508 0.877 0.877 0.877 148 125 124 124 0.845 0.838 0.838
12 destination:forward 603 543 543 543 0.900 0.900 0.900 131 114 114 114 0.870 0.870 0.870
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 159 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 10 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 147 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 3 0 45231 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 31 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 1 0 272 0 0 0 0 0 0.000 0.004 0.000 0.996 0.000 0.000 0.000 0.000 0.000
9 place = village 2 2 0 4981 0 0 0 0 0 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 38566 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 1209 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 1 0 22671 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 1 0 22512 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 1 0 1 11822 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 1 0 1 11766 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 3008 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 3 0 0 135 0 0 0 0 5 0.021 0.000 0.000 0.944 0.000 0.000 0.000 0.000 0.035
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 0 0 89 0 0 0 0 0 0.033 0.000 0.000 0.967 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 21 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 3 0 0 0 0 5 0.000 0.000 0.000 0.375 0.000 0.000 0.000 0.000 0.625
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 3 0 0 0 0 6 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
57 barrier = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
90 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 6 0 0 0 0 1 0.000 0.000 0.000 0.857 0.000 0.000 0.000 0.000 0.143
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 7 0 0 0 0 7 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
147 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 7 0 0 0 0 3 0.000 0.000 0.000 0.700 0.000 0.000 0.000 0.000 0.300
156 # water 0 0 0 1 26 0 0 0 2 0.000 0.000 0.000 0.034 0.897 0.000 0.000 0.000 0.069
157 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 # natural 4 0 0 533 0 0 0 0 5 0.007 0.000 0.000 0.983 0.000 0.000 0.000 0.000 0.009
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 1 0 0 16 0 0 0 0 0 0.059 0.000 0.000 0.941 0.000 0.000 0.000 0.000 0.000
172 boundary = * 1 0 0 459 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
173 natural = * 2 0 0 40 0 0 0 0 5 0.043 0.000 0.000 0.851 0.000 0.000 0.000 0.000 0.106
174 ele = * 0 0 0 17 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 # TOTAL 9 3 1 56946 26 0 1 0 21 0.000 0.000 0.000 0.999 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 159 159 159 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 147 147 147 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45236 45236 45236 1.000 1.000 12 10 10 0.833 0.833
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 273 273 273 1.000 1.000 6 5 5 0.833 0.833
9 place = village 4985 4985 4985 1.000 1.000 8 7 7 0.875 0.875
10 place = hamlet 38566 38566 38566 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1209 1209 1209 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22673 22673 22673 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22514 22514 22514 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 # locality 11824 11824 11823 1.000 1.000 6 5 5 0.833 0.833
19 place = locality 11768 11768 11767 1.000 1.000 6 5 5 0.833 0.833
20 abandoned:place = * 3008 3008 3008 1.000 1.000 4 4 4 1.000 1.000
21 # suburb 143 138 138 0.965 0.965 14 11 11 0.786 0.786
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 3 3 3 1.000 1.000 1 1 1 1.000 1.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
28 landuse = residential 24 24 24 1.000 1.000 8 8 8 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 92 92 92 1.000 1.000 8 8 8 1.000 1.000
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 8 3 3 0.375 0.375 4 1 1 0.250 0.250
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
49 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 9 3 3 0.333 0.333 6 3 3 0.500 0.500
57 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
58 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
59 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
60 man_made = * 5 1 1 0.200 0.200 2 1 1 0.500 0.500
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
90 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 1 1 1 1.000 1.000 1 1 1 1.000 1.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 7 7 7 1.000 1.000 2 2 2 1.000 1.000
100 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 historic = * 6 6 6 1.000 1.000 1 1 1 1.000 1.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 7 6 6 0.857 0.857 7 6 6 0.857 0.857
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 14 7 7 0.500 0.500 8 4 4 0.500 0.500
147 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
148 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 10 7 7 0.700 0.700 7 4 4 0.571 0.571
156 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
157 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
161 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 # natural 542 537 537 0.991 0.991 10 8 8 0.800 0.800
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
171 landuse = forest 17 17 17 1.000 1.000 2 2 2 1.000 1.000
172 boundary = * 460 460 460 1.000 1.000 5 5 5 1.000 1.000
173 natural = * 47 42 42 0.894 0.894 4 2 2 0.500 0.500
174 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
175 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 # TOTAL 57007 56960 56984 0.999 1.000 35 18 19 0.514 0.543

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 37 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 2 0 0 961 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
19 place = locality 2 0 0 915 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 2 0 0 951 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 27 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 26 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 50 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 50 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
176 # TOTAL 2 0 0 974 0 0 0 0 0 0.002 0.000 0.000 0.998 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 37 37 37 1.000 1.000 3 3 3 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 2 2 2 1.000 1.000
11 place = isolated_dwelling 7 7 7 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 7 7 7 1.000 1.000 2 2 2 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 963 963 963 1.000 1.000 14 14 14 1.000 1.000
19 place = locality 917 917 917 1.000 1.000 14 14 14 1.000 1.000
20 abandoned:place = * 953 953 953 1.000 1.000 14 14 14 1.000 1.000
21 # suburb 27 27 27 1.000 1.000 4 4 4 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 26 26 26 1.000 1.000 4 4 4 1.000 1.000
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 50 50 50 1.000 1.000 3 3 3 1.000 1.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 50 50 50 1.000 1.000 3 3 3 1.000 1.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
176 # TOTAL 976 976 976 1.000 1.000 15 15 15 1.000 1.000

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 294 2 0 2084 473 0 0 0 0 0.103 0.001 0.000 0.730 0.166 0.000 0.000 0.000 0.000
16 place = allotments 235 2 0 1536 51 0 0 0 0 0.129 0.001 0.000 0.842 0.028 0.000 0.000 0.000 0.000
17 landuse = allotments 294 2 0 1950 441 0 0 0 0 0.109 0.001 0.000 0.726 0.164 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 16 3 0 0 0 173 0.000 0.000 0.000 0.083 0.016 0.000 0.000 0.000 0.901
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 3 0 0 0 0 34 0.000 0.000 0.000 0.081 0.000 0.000 0.000 0.000 0.919
28 landuse = residential 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 12 3 0 0 0 0 0.000 0.000 0.000 0.800 0.200 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 1 0 0 0 0 10 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
33 landuse = * 0 0 0 1 0 0 0 0 132 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
34 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
49 highway = bus_stop 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = route 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 route = * 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 8 0 0 22 1 0 0 0 237 0.030 0.000 0.000 0.082 0.004 0.000 0.000 0.000 0.884
57 barrier = * 8 0 0 21 1 0 0 0 56 0.093 0.000 0.000 0.244 0.012 0.000 0.000 0.000 0.651
58 power = * 0 0 0 2 0 0 0 0 178 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
59 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 # education 1 0 0 11 2 0 1 3 129 0.007 0.000 0.000 0.075 0.014 0.000 0.007 0.020 0.878
70 landuse = education 0 0 0 4 0 0 1 2 23 0.000 0.000 0.000 0.133 0.000 0.000 0.033 0.067 0.767
71 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
72 amenity = college 0 0 0 2 1 0 0 1 36 0.000 0.000 0.000 0.050 0.025 0.000 0.000 0.025 0.900
73 amenity = school 1 0 0 4 1 0 0 0 58 0.016 0.000 0.000 0.062 0.016 0.000 0.000 0.000 0.906
74 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
75 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
80 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
89 # government 0 0 0 4 1 2 1 0 90 0.000 0.000 0.000 0.041 0.010 0.020 0.010 0.000 0.918
90 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
91 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
92 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 office = government 0 0 0 3 1 1 1 0 33 0.000 0.000 0.000 0.077 0.026 0.026 0.026 0.000 0.846
94 landuse = military 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 government = * 0 0 0 3 1 1 0 0 26 0.000 0.000 0.000 0.097 0.032 0.032 0.000 0.000 0.839
96 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # office 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
98 office = * 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
99 # tourism 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 1 2 0 7 3 1 2 0 69 0.012 0.024 0.000 0.082 0.035 0.012 0.024 0.000 0.812
109 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
115 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 1 0 6 2 1 1 0 33 0.000 0.023 0.000 0.136 0.045 0.023 0.023 0.000 0.750
142 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
144 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 1 0 0 2 1 1 2 0 94 0.010 0.000 0.000 0.020 0.010 0.010 0.020 0.000 0.931
147 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 building = commercial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 1 0 0 1 1 1 2 0 72 0.013 0.000 0.000 0.013 0.013 0.013 0.026 0.000 0.923
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 natural = * 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # other 0 0 0 1 2 0 0 0 1 0.000 0.000 0.000 0.250 0.500 0.000 0.000 0.000 0.250
176 # TOTAL 296 4 0 2120 482 3 4 3 738 0.081 0.001 0.000 0.581 0.132 0.001 0.001 0.001 0.202

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2853 2380 2853 0.834 1.000 1947 1770 1946 0.909 0.999
16 place = allotments 1824 1773 1824 0.972 1.000 1321 1267 1320 0.959 0.999
17 landuse = allotments 2687 2246 2687 0.836 1.000 1902 1726 1901 0.907 0.999
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 192 16 19 0.083 0.099 187 15 16 0.080 0.086
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 37 3 3 0.081 0.081 37 3 3 0.081 0.081
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 12 15 0.800 1.000 12 11 12 0.917 1.000
32 industrial = * 11 1 1 0.091 0.091 11 1 1 0.091 0.091
33 landuse = * 133 1 1 0.008 0.008 131 1 1 0.008 0.008
34 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
38 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 9 0 1 0.000 0.111 6 0 1 0.000 0.167
49 highway = bus_stop 8 0 0 0.000 0.000 5 0 0 0.000 0.000
50 type = route 1 0 1 0.000 1.000 1 0 1 0.000 1.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 7 0 0 0.000 0.000 4 0 0 0.000 0.000
53 route = * 1 0 1 0.000 1.000 1 0 1 0.000 1.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 268 30 31 0.112 0.116 231 29 30 0.126 0.130
57 barrier = * 86 29 30 0.337 0.349 81 28 29 0.346 0.358
58 power = * 180 2 2 0.011 0.011 148 2 2 0.014 0.014
59 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
60 man_made = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
63 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 # education 147 13 17 0.088 0.116 131 13 17 0.099 0.130
70 landuse = education 30 5 6 0.167 0.200 29 5 6 0.172 0.207
71 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
72 amenity = college 40 2 4 0.050 0.100 35 2 4 0.057 0.114
73 amenity = school 64 5 6 0.078 0.094 53 5 6 0.094 0.113
74 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
75 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
77 building = school 6 0 0 0.000 0.000 6 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
80 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
83 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
84 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
85 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
88 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
89 # government 98 7 7 0.071 0.071 97 7 6 0.072 0.062
90 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
91 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
92 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
93 office = government 39 5 5 0.128 0.128 38 5 4 0.132 0.105
94 landuse = military 4 0 0 0.000 0.000 4 0 0 0.000 0.000
95 government = * 31 4 5 0.129 0.161 30 4 4 0.133 0.133
96 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
97 # office 23 1 1 0.043 0.043 21 1 1 0.048 0.048
98 office = * 23 1 1 0.043 0.043 21 1 1 0.048 0.048
99 # tourism 3 0 0 0.000 0.000 3 0 0 0.000 0.000
100 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 85 13 14 0.153 0.165 81 13 14 0.160 0.173
109 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
112 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
113 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
114 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
115 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 1 0 1 0.000 1.000 1 0 1 0.000 1.000
123 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 44 9 10 0.205 0.227 43 9 10 0.209 0.233
142 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
143 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
144 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 101 6 5 0.059 0.050 98 6 5 0.061 0.051
147 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
150 building = commercial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 8 0 0 0.000 0.000 8 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 78 5 4 0.064 0.051 76 5 4 0.066 0.053
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 3 0 1 0.000 0.333 3 0 1 0.000 0.333
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 natural = * 1 0 1 0.000 1.000 1 0 1 0.000 1.000
174 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # other 4 1 3 0.250 0.750 4 1 3 0.250 0.750
176 # TOTAL 3650 2427 2908 0.665 0.797 2667 1811 1993 0.679 0.747

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 7 0 1 0 0 32 0.000 0.000 0.000 0.175 0.000 0.025 0.000 0.000 0.800
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 4 0 0 0 0 6 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 4 0 1 0 0 16 0.000 0.000 0.000 0.190 0.000 0.048 0.000 0.000 0.762
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 4 0 0 0 0 16 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
15 # allotments 0 2 0 2375 474 0 0 0 0 0.000 0.001 0.000 0.833 0.166 0.000 0.000 0.000 0.000
16 place = allotments 0 2 0 1771 51 0 0 0 0 0.000 0.001 0.000 0.971 0.028 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2 0 2241 442 0 0 0 0 0.000 0.001 0.000 0.835 0.165 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 2 0 20 3 1 2 0 186 0.000 0.009 0.000 0.093 0.014 0.005 0.009 0.000 0.869
22 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 1 0 4 0 0 2 0 128 0.000 0.007 0.000 0.030 0.000 0.000 0.015 0.000 0.948
28 landuse = residential 0 0 0 2 0 0 0 0 2 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 0 0 12 3 0 0 0 2 0.000 0.000 0.000 0.706 0.176 0.000 0.000 0.000 0.118
32 industrial = * 0 0 0 2 0 0 1 0 11 0.000 0.000 0.000 0.143 0.000 0.000 0.071 0.000 0.786
33 landuse = * 0 0 0 4 0 0 0 0 35 0.000 0.000 0.000 0.103 0.000 0.000 0.000 0.000 0.897
34 # highway 0 1 0 427 5 13 69 0 21155 0.000 0.000 0.000 0.020 0.000 0.001 0.003 0.000 0.976
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 98 0 0 0 0 104 0.000 0.000 0.000 0.485 0.000 0.000 0.000 0.000 0.515
37 highway = primary 0 0 0 106 1 0 6 0 1964 0.000 0.000 0.000 0.051 0.000 0.000 0.003 0.000 0.946
38 highway = secondary 0 0 0 77 0 0 24 0 1259 0.000 0.000 0.000 0.057 0.000 0.000 0.018 0.000 0.926
39 highway = tertiary 0 1 0 132 4 13 34 0 16673 0.000 0.000 0.000 0.008 0.000 0.001 0.002 0.000 0.989
40 highway = unclassified 0 0 0 6 0 0 5 0 495 0.000 0.000 0.000 0.012 0.000 0.000 0.010 0.000 0.978
41 highway = residential 0 0 0 1 0 0 0 0 389 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
42 highway = service 0 0 0 2 0 0 0 0 43 0.000 0.000 0.000 0.044 0.000 0.000 0.000 0.000 0.956
43 highway = track 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 2 0 0 0 0 139 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
47 bridge = * 0 0 0 33 0 0 3 0 1558 0.000 0.000 0.000 0.021 0.000 0.000 0.002 0.000 0.977
48 # public_transport 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = route 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 route = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 5 0 36 1 0 2 0 586 0.000 0.008 0.000 0.057 0.002 0.000 0.003 0.000 0.930
57 barrier = * 0 4 0 35 1 0 1 0 334 0.000 0.011 0.000 0.093 0.003 0.000 0.003 0.000 0.891
58 power = * 0 0 0 2 0 0 0 0 106 0.000 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.981
59 substation = * 0 0 0 2 0 0 0 0 64 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
60 man_made = * 0 1 0 1 0 0 1 0 31 0.000 0.029 0.000 0.029 0.000 0.000 0.029 0.000 0.912
61 embankment = * 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
63 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
69 # education 0 7 1 18 4 1 3 0 697 0.000 0.010 0.001 0.025 0.005 0.001 0.004 0.000 0.953
70 landuse = education 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 amenity = college 0 1 0 2 1 0 0 0 61 0.000 0.015 0.000 0.031 0.015 0.000 0.000 0.000 0.938
73 amenity = school 0 6 1 11 2 0 1 0 390 0.000 0.015 0.002 0.027 0.005 0.000 0.002 0.000 0.949
74 amenity = kindergarten 0 0 0 5 1 0 2 0 202 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.962
75 building = university 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 building = college 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 1 0 0 23 0.000 0.000 0.000 0.000 0.000 0.042 0.000 0.000 0.958
78 building = kindergarten 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # healthcare 0 2 0 3 2 0 0 0 240 0.000 0.008 0.000 0.012 0.008 0.000 0.000 0.000 0.972
80 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
81 amenity = pharmacy 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 amenity = clinic 0 1 0 1 1 0 0 0 41 0.000 0.023 0.000 0.023 0.023 0.000 0.000 0.000 0.932
83 amenity = doctors 0 1 0 0 0 0 0 0 15 0.000 0.062 0.000 0.000 0.000 0.000 0.000 0.000 0.938
84 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = clinic 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
88 healthcare = * 0 2 0 3 1 0 0 0 73 0.000 0.025 0.000 0.038 0.013 0.000 0.000 0.000 0.924
89 # government 0 0 0 48 0 0 2 1 162 0.000 0.000 0.000 0.225 0.000 0.000 0.009 0.005 0.761
90 amenity = post_office 0 0 0 39 0 0 0 0 55 0.000 0.000 0.000 0.415 0.000 0.000 0.000 0.000 0.585
91 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
92 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
93 office = government 0 0 0 5 0 0 0 1 72 0.000 0.000 0.000 0.064 0.000 0.000 0.000 0.013 0.923
94 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
95 government = * 0 0 0 4 0 0 0 1 45 0.000 0.000 0.000 0.080 0.000 0.000 0.000 0.020 0.900
96 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
97 # office 0 1 1 2 0 1 0 0 108 0.000 0.009 0.009 0.018 0.000 0.009 0.000 0.000 0.956
98 office = * 0 1 1 2 0 1 0 0 108 0.000 0.009 0.009 0.018 0.000 0.009 0.000 0.000 0.956
99 # tourism 0 0 0 2 2 0 0 0 38 0.000 0.000 0.000 0.048 0.048 0.000 0.000 0.000 0.905
100 tourism = * 0 0 0 2 2 0 0 0 28 0.000 0.000 0.000 0.062 0.062 0.000 0.000 0.000 0.875
101 historic = * 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
102 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 # amenity 13 11 0 22 1 0 3 3 514 0.023 0.019 0.000 0.039 0.002 0.000 0.005 0.005 0.907
109 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = bank 0 0 0 11 0 0 0 0 39 0.000 0.000 0.000 0.220 0.000 0.000 0.000 0.000 0.780
112 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
113 amenity = fuel 13 0 0 0 0 0 0 0 129 0.092 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.908
114 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
115 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 shop = convenience 3 0 0 0 0 0 0 0 78 0.037 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.963
118 shop = clothes 0 0 0 0 0 0 0 1 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.833
119 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
121 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
123 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
127 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = * 0 3 0 4 0 0 0 0 109 0.000 0.026 0.000 0.034 0.000 0.000 0.000 0.000 0.940
142 shop = * 5 3 0 0 0 0 0 2 43 0.094 0.057 0.000 0.000 0.000 0.000 0.000 0.038 0.811
143 leisure = * 0 0 0 2 0 0 3 0 55 0.000 0.000 0.000 0.033 0.000 0.000 0.050 0.000 0.917
144 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
145 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # building 3 1 1 18 2 1 0 0 373 0.008 0.003 0.003 0.045 0.005 0.003 0.000 0.000 0.935
147 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
148 building = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 2 0 0 0 0 0 0 0 32 0.059 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.941
150 building = commercial 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 1 0 1 17 2 1 0 0 285 0.003 0.000 0.003 0.055 0.007 0.003 0.000 0.000 0.928
156 # water 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
165 tunnel = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 1 0 4 0 17 0.000 0.000 0.000 0.000 0.045 0.000 0.182 0.000 0.773
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 4 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.222 0.000 0.778
173 natural = * 0 0 0 0 1 0 0 0 4 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.800
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 1 2 0 1 0 31 0.000 0.000 0.000 0.029 0.057 0.000 0.029 0.000 0.886
176 # TOTAL 13 28 2 2917 490 17 80 4 23317 0.000 0.001 0.000 0.109 0.018 0.001 0.003 0.000 0.868

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 40 8 8 0.200 0.200 23 6 6 0.261 0.261
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 10 4 4 0.400 0.400 6 3 3 0.500 0.500
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 21 5 5 0.238 0.238 21 5 5 0.238 0.238
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 20 4 4 0.200 0.200 20 4 4 0.200 0.200
15 # allotments 2851 2377 2851 0.834 1.000 1947 1769 1946 0.909 0.999
16 place = allotments 1824 1773 1824 0.972 1.000 1323 1268 1322 0.958 0.999
17 landuse = allotments 2685 2243 2685 0.835 1.000 1902 1725 1901 0.907 0.999
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 214 25 26 0.117 0.121 205 24 23 0.117 0.112
22 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
23 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = industrial 135 7 5 0.052 0.037 132 7 5 0.053 0.038
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 12 15 0.706 0.882 14 11 12 0.786 0.857
32 industrial = * 14 3 2 0.214 0.143 13 3 2 0.231 0.154
33 landuse = * 39 4 4 0.103 0.103 39 4 4 0.103 0.103
34 # highway 21670 510 446 0.024 0.021 4787 54 40 0.011 0.008
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 202 98 98 0.485 0.485 7 2 2 0.286 0.286
37 highway = primary 2077 112 107 0.054 0.052 76 3 3 0.039 0.039
38 highway = secondary 1360 101 77 0.074 0.057 149 13 8 0.087 0.054
39 highway = tertiary 16857 180 150 0.011 0.009 4396 32 25 0.007 0.006
40 highway = unclassified 506 11 6 0.022 0.012 281 4 2 0.014 0.007
41 highway = residential 390 1 1 0.003 0.003 279 1 1 0.004 0.004
42 highway = service 45 2 2 0.044 0.044 34 1 1 0.029 0.029
43 highway = track 89 0 0 0.000 0.000 73 0 0 0.000 0.000
44 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 141 2 2 0.014 0.014 64 2 2 0.031 0.031
47 bridge = * 1594 36 33 0.023 0.021 1037 14 11 0.014 0.011
48 # public_transport 24 0 0 0.000 0.000 20 0 0 0.000 0.000
49 highway = bus_stop 5 0 0 0.000 0.000 3 0 0 0.000 0.000
50 type = route 14 0 0 0.000 0.000 14 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 8 0 0 0.000 0.000 4 0 0 0.000 0.000
53 route = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
54 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 630 43 42 0.068 0.067 502 42 41 0.084 0.082
57 barrier = * 375 40 40 0.107 0.107 372 39 39 0.105 0.105
58 power = * 108 2 2 0.019 0.019 100 2 2 0.020 0.020
59 substation = * 66 2 2 0.030 0.030 66 2 2 0.030 0.030
60 man_made = * 34 3 2 0.088 0.059 33 3 2 0.091 0.061
61 embankment = * 166 0 0 0.000 0.000 50 0 0 0.000 0.000
62 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
63 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
69 # education 731 30 30 0.041 0.041 726 30 30 0.041 0.041
70 landuse = education 39 0 0 0.000 0.000 38 0 0 0.000 0.000
71 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
72 amenity = college 65 3 4 0.046 0.062 61 3 4 0.049 0.066
73 amenity = school 411 19 19 0.046 0.046 411 19 19 0.046 0.046
74 amenity = kindergarten 210 7 6 0.033 0.029 209 7 6 0.033 0.029
75 building = university 2 0 0 0.000 0.000 2 0 0 0.000 0.000
76 building = college 7 0 0 0.000 0.000 7 0 0 0.000 0.000
77 building = school 24 1 1 0.042 0.042 24 1 1 0.042 0.042
78 building = kindergarten 5 0 0 0.000 0.000 5 0 0 0.000 0.000
79 # healthcare 247 5 7 0.020 0.028 235 4 6 0.017 0.026
80 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
81 amenity = pharmacy 109 0 0 0.000 0.000 101 0 0 0.000 0.000
82 amenity = clinic 44 2 3 0.045 0.068 42 2 3 0.048 0.071
83 amenity = doctors 16 1 1 0.062 0.062 16 1 1 0.062 0.062
84 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
85 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
86 building = clinic 7 0 0 0.000 0.000 7 0 0 0.000 0.000
87 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
88 healthcare = * 79 5 6 0.063 0.076 77 4 5 0.052 0.065
89 # government 213 50 49 0.235 0.230 204 42 41 0.206 0.201
90 amenity = post_office 94 39 39 0.415 0.415 86 31 31 0.360 0.360
91 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
92 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
93 office = government 78 5 6 0.064 0.077 78 5 6 0.064 0.077
94 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
95 government = * 50 4 5 0.080 0.100 50 4 5 0.080 0.100
96 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
97 # office 113 5 4 0.044 0.035 109 5 4 0.046 0.037
98 office = * 113 5 4 0.044 0.035 109 5 4 0.046 0.037
99 # tourism 42 2 4 0.048 0.095 42 2 4 0.048 0.095
100 tourism = * 32 2 4 0.062 0.125 32 2 4 0.062 0.125
101 historic = * 7 0 1 0.000 0.143 7 0 1 0.000 0.143
102 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
107 artwork_type = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
108 # amenity 567 49 50 0.086 0.088 517 49 48 0.095 0.093
109 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
110 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
111 amenity = bank 50 11 11 0.220 0.220 50 11 11 0.220 0.220
112 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
113 amenity = fuel 142 13 13 0.092 0.092 109 13 13 0.119 0.119
114 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
115 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
116 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
117 shop = convenience 81 3 3 0.037 0.037 74 3 3 0.041 0.041
118 shop = clothes 6 0 1 0.000 0.167 6 0 1 0.000 0.167
119 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
121 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
122 shop = supermarket 4 0 1 0.000 0.250 4 0 1 0.000 0.250
123 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
124 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
125 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
126 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
127 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
131 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 amenity = * 116 7 7 0.060 0.060 116 7 7 0.060 0.060
142 shop = * 53 8 10 0.151 0.189 46 8 9 0.174 0.196
143 leisure = * 60 5 2 0.083 0.033 60 5 2 0.083 0.033
144 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
145 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 # building 399 24 25 0.060 0.063 395 23 24 0.058 0.061
147 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
148 building = service 4 0 0 0.000 0.000 4 0 0 0.000 0.000
149 building = retail 34 2 2 0.059 0.059 33 2 2 0.061 0.061
150 building = commercial 12 0 0 0.000 0.000 12 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 14 0 0 0.000 0.000 14 0 0 0.000 0.000
153 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 307 20 21 0.065 0.068 306 19 20 0.062 0.065
156 # water 8 1 1 0.125 0.125 8 1 1 0.125 0.125
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
165 tunnel = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 22 4 1 0.182 0.045 22 4 1 0.182 0.045
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 18 4 0 0.222 0.000 18 4 0 0.222 0.000
173 natural = * 5 0 1 0.000 0.200 5 0 1 0.000 0.200
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 35 2 3 0.057 0.086 35 2 3 0.057 0.086
176 # TOTAL 26868 3057 3469 0.114 0.129 8948 1979 2140 0.221 0.239

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2 0 2817 0 0 0 0 34 0.000 0.001 0.000 0.987 0.000 0.000 0.000 0.000 0.012
16 place = allotments 0 2 0 1790 0 0 0 0 32 0.000 0.001 0.000 0.981 0.000 0.000 0.000 0.000 0.018
17 landuse = allotments 0 2 0 2683 0 0 0 0 2 0.000 0.001 0.000 0.999 0.000 0.000 0.000 0.000 0.001
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 15 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
57 barrier = * 0 0 0 24 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
176 # TOTAL 0 2 0 2819 0 0 0 0 36 0.000 0.001 0.000 0.987 0.000 0.000 0.000 0.000 0.013

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2853 2819 2819 0.988 0.988 6 5 5 0.833 0.833
16 place = allotments 1824 1792 1792 0.982 0.982 5 4 4 0.800 0.800
17 landuse = allotments 2687 2685 2685 0.999 0.999 6 5 5 0.833 0.833
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
57 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 3 1 1 0.333 0.333 1 1 1 1.000 1.000
176 # TOTAL 2857 2821 2821 0.987 0.987 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 62 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 61 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 0 0 0 0 0 3876 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 barrier = * 0 0 0 0 0 0 0 0 383 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 power = * 0 0 0 0 0 0 0 0 3787 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 substation = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 808 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 0 0 0 0 0 758 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 0 0 0 0 0 0 0 0 4036 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 62 0 0 0.000 0.000 4 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 61 0 0 0.000 0.000 4 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 3876 0 0 0.000 0.000 33 0 0 0.000 0.000
57 barrier = * 383 0 0 0.000 0.000 6 0 0 0.000 0.000
58 power = * 3787 0 0 0.000 0.000 29 0 0 0.000 0.000
59 substation = * 1057 0 0 0.000 0.000 24 0 0 0.000 0.000
60 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 808 0 0 0.000 0.000 24 0 0 0.000 0.000
147 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
148 building = service 758 0 0 0.000 0.000 21 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 46 0 0 0.000 0.000 9 0 0 0.000 0.000
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
176 # TOTAL 4036 0 0 0.000 0.000 40 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 2 0 1 0 652 0.000 0.000 0.000 0.000 0.003 0.000 0.002 0.000 0.995
22 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 landuse = commercial 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 77 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = industrial 0 0 0 0 2 0 1 0 299 0.000 0.000 0.000 0.000 0.007 0.000 0.003 0.000 0.990
28 landuse = residential 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 149 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 # highway 0 0 0 0 0 0 0 0 345 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 bridge = * 0 0 0 0 0 0 0 0 238 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 # public_transport 0 0 0 1265 20 0 3 0 9059 0.000 0.000 0.000 0.122 0.002 0.000 0.000 0.000 0.876
49 highway = bus_stop 0 0 0 637 9 0 0 0 4167 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
50 type = route 0 0 0 0 0 0 3 0 925 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
51 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 public_transport = * 0 0 0 1265 20 0 0 0 7107 0.000 0.000 0.000 0.151 0.002 0.000 0.000 0.000 0.847
53 route = * 0 0 0 0 0 0 3 0 928 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
54 railway = * 0 0 0 0 0 0 0 0 1024 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # infrastructure 0 0 0 465 35 3 0 1 2670 0.000 0.000 0.000 0.147 0.011 0.001 0.000 0.000 0.841
57 barrier = * 0 0 0 0 4 0 0 0 724 0.000 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.995
58 power = * 0 0 0 382 32 0 0 1 1997 0.000 0.000 0.000 0.158 0.013 0.000 0.000 0.000 0.828
59 substation = * 0 0 0 464 26 3 0 1 1253 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
60 man_made = * 0 0 0 0 1 0 0 0 479 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
61 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 # religion 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
63 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
69 # education 0 1 0 0 0 0 0 0 169 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
70 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 amenity = college 0 1 0 0 0 0 0 0 18 0.000 0.053 0.000 0.000 0.000 0.000 0.000 0.000 0.947
73 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # healthcare 0 0 0 1 1 2 0 0 2799 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
80 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = pharmacy 0 0 0 1 0 2 0 0 1626 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
82 amenity = clinic 0 0 0 0 1 0 0 0 72 0.000 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.986
83 amenity = doctors 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 emergency = * 0 0 0 0 0 0 0 0 937 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 0 0 1 0 0 893 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
89 # government 0 149 0 45 0 0 2 0 588 0.000 0.190 0.000 0.057 0.000 0.000 0.003 0.000 0.750
90 amenity = post_office 0 149 0 43 0 0 0 0 421 0.000 0.243 0.000 0.070 0.000 0.000 0.000 0.000 0.687
91 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = library 0 0 0 1 0 0 1 0 45 0.000 0.000 0.000 0.021 0.000 0.000 0.021 0.000 0.957
93 office = government 0 0 0 1 0 0 1 0 66 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.971
94 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
96 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # office 0 0 0 1 0 1 0 0 825 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
98 office = * 0 0 0 1 0 1 0 0 825 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
99 # tourism 0 0 0 0 0 0 0 0 709 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 tourism = * 0 0 0 0 0 0 0 0 684 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 historic = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 resort = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 # amenity 40 28 1 263 139 16 55 1 16498 0.002 0.002 0.000 0.015 0.008 0.001 0.003 0.000 0.968
109 amenity = cafe 0 0 0 1 0 0 0 0 369 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
110 amenity = atm 29 0 1 36 53 6 0 0 2336 0.012 0.000 0.000 0.015 0.022 0.002 0.000 0.000 0.949
111 amenity = bank 1 0 0 1 0 5 0 0 1105 0.001 0.000 0.000 0.001 0.000 0.004 0.000 0.000 0.994
112 amenity = fast_food 0 0 0 0 0 0 0 0 314 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = fuel 0 0 0 0 0 0 0 1 1005 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.999
114 amenity = community_centre 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 shop = convenience 0 0 0 1 0 1 1 0 2835 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.999
118 shop = clothes 0 0 0 0 0 0 0 0 418 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 shop = car_repair 0 1 0 0 1 0 0 0 231 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
120 shop = hairdresser 0 0 0 0 0 0 0 0 130 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 shop = chemist 0 0 0 0 0 0 0 0 608 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 shop = supermarket 0 0 0 0 0 0 0 0 619 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 shop = car_parts 0 0 0 0 0 0 0 0 330 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 77 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 shop = hardware 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 shop = kiosk 0 0 0 15 1 0 0 0 89 0.000 0.000 0.000 0.143 0.010 0.000 0.000 0.000 0.848
127 shop = doityourself 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 301 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 shop = beauty 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 267 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 shop = newsagent 0 0 0 7 0 0 4 0 86 0.000 0.000 0.000 0.072 0.000 0.000 0.041 0.000 0.887
134 shop = electronics 0 0 0 0 0 0 0 0 122 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 288 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 shop = mall 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 shop = butcher 0 0 0 0 0 0 0 0 86 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = * 10 27 0 186 84 4 6 0 2068 0.004 0.011 0.000 0.078 0.035 0.002 0.003 0.000 0.867
142 shop = * 0 0 0 16 0 0 44 0 2229 0.000 0.000 0.000 0.007 0.000 0.000 0.019 0.000 0.974
143 leisure = * 0 0 0 0 0 0 0 0 217 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 sport = * 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 clothes = * 0 0 0 0 0 0 0 0 193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # building 1 52 0 346 30 1 3 2 3749 0.000 0.012 0.000 0.083 0.007 0.000 0.001 0.000 0.896
147 building = industrial 0 0 0 0 0 0 0 0 95 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 316 30 0 0 1 594 0.000 0.000 0.000 0.336 0.032 0.000 0.000 0.001 0.631
149 building = retail 0 0 0 4 0 1 2 0 696 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
150 building = commercial 0 1 0 0 0 0 0 0 36 0.000 0.027 0.000 0.000 0.000 0.000 0.000 0.000 0.973
151 building = warehouse 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 building = public 0 1 0 0 0 0 0 0 32 0.000 0.030 0.000 0.000 0.000 0.000 0.000 0.000 0.970
153 building = dormitory 0 0 0 0 0 0 0 0 125 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 building = * 1 50 0 26 0 0 1 1 2160 0.000 0.022 0.000 0.012 0.000 0.000 0.000 0.000 0.965
156 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 # natural 0 0 0 0 0 0 0 0 196 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 boundary = * 0 0 0 0 0 0 0 0 170 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # other 0 0 0 0 0 0 0 0 151 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 40 178 1 2041 195 22 62 2 34250 0.001 0.005 0.000 0.055 0.005 0.001 0.002 0.000 0.931

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 655 1 2 0.002 0.003 361 1 1 0.003 0.003
22 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
23 landuse = commercial 56 0 0 0.000 0.000 24 0 0 0.000 0.000
24 landuse = construction 27 0 0 0.000 0.000 23 0 0 0.000 0.000
25 landuse = farmland 11 0 0 0.000 0.000 9 0 0 0.000 0.000
26 landuse = farmyard 77 0 0 0.000 0.000 43 0 0 0.000 0.000
27 landuse = industrial 302 1 2 0.003 0.007 181 1 1 0.006 0.006
28 landuse = residential 3 0 0 0.000 0.000 3 0 0 0.000 0.000
29 landuse = retail 17 0 0 0.000 0.000 14 0 0 0.000 0.000
30 place = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 industrial = * 149 0 0 0.000 0.000 68 0 0 0.000 0.000
33 landuse = * 68 0 0 0.000 0.000 62 0 0 0.000 0.000
34 # highway 345 0 0 0.000 0.000 14 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
47 bridge = * 238 0 0 0.000 0.000 3 0 0 0.000 0.000
48 # public_transport 10347 1268 1285 0.123 0.124 136 4 3 0.029 0.022
49 highway = bus_stop 4813 637 646 0.132 0.134 69 2 3 0.029 0.043
50 type = route 928 3 0 0.003 0.000 43 2 0 0.047 0.000
51 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
52 public_transport = * 8392 1265 1285 0.151 0.153 90 2 3 0.022 0.033
53 route = * 931 3 0 0.003 0.000 46 2 0 0.043 0.000
54 railway = * 1024 0 0 0.000 0.000 22 0 0 0.000 0.000
55 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
56 # infrastructure 3174 468 504 0.147 0.159 476 11 14 0.023 0.029
57 barrier = * 728 0 4 0.000 0.005 159 0 1 0.000 0.006
58 power = * 2412 382 415 0.158 0.172 166 8 9 0.048 0.054
59 substation = * 1747 467 494 0.267 0.283 92 11 13 0.120 0.141
60 man_made = * 480 0 1 0.000 0.002 201 0 1 0.000 0.005
61 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
62 # religion 13 1 0 0.077 0.000 11 1 0 0.091 0.000
63 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 13 1 0 0.077 0.000 11 1 0 0.091 0.000
69 # education 170 1 1 0.006 0.006 94 1 1 0.011 0.011
70 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
71 amenity = university 37 0 0 0.000 0.000 17 0 0 0.000 0.000
72 amenity = college 19 1 1 0.053 0.053 13 1 1 0.077 0.077
73 amenity = school 42 0 0 0.000 0.000 35 0 0 0.000 0.000
74 amenity = kindergarten 22 0 0 0.000 0.000 20 0 0 0.000 0.000
75 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
76 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
77 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
78 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 # healthcare 2803 3 4 0.001 0.001 564 3 4 0.005 0.007
80 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
81 amenity = pharmacy 1629 3 3 0.002 0.002 339 3 3 0.009 0.009
82 amenity = clinic 73 0 1 0.000 0.014 51 0 1 0.000 0.020
83 amenity = doctors 48 0 0 0.000 0.000 34 0 0 0.000 0.000
84 amenity = dentist 49 0 0 0.000 0.000 48 0 0 0.000 0.000
85 building = hospital 23 0 0 0.000 0.000 12 0 0 0.000 0.000
86 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
87 emergency = * 937 0 0 0.000 0.000 67 0 0 0.000 0.000
88 healthcare = * 894 1 1 0.001 0.001 317 1 1 0.003 0.003
89 # government 784 196 194 0.250 0.247 167 6 4 0.036 0.024
90 amenity = post_office 613 192 192 0.313 0.313 32 2 2 0.062 0.062
91 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
92 amenity = library 47 2 1 0.043 0.021 40 2 1 0.050 0.025
93 office = government 68 2 1 0.029 0.015 59 2 1 0.034 0.017
94 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
95 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
96 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 # office 827 2 2 0.002 0.002 307 2 2 0.007 0.007
98 office = * 827 2 2 0.002 0.002 307 2 2 0.007 0.007
99 # tourism 709 0 0 0.000 0.000 578 0 0 0.000 0.000
100 tourism = * 684 0 0 0.000 0.000 556 0 0 0.000 0.000
101 historic = * 12 0 0 0.000 0.000 11 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 63 0 0 0.000 0.000 32 0 0 0.000 0.000
105 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
106 resort = * 27 0 0 0.000 0.000 25 0 0 0.000 0.000
107 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
108 # amenity 17041 403 487 0.024 0.029 4371 27 29 0.006 0.007
109 amenity = cafe 370 1 1 0.003 0.003 265 1 1 0.004 0.004
110 amenity = atm 2461 72 124 0.029 0.050 139 11 13 0.079 0.094
111 amenity = bank 1112 7 7 0.006 0.006 83 6 6 0.072 0.072
112 amenity = fast_food 314 0 0 0.000 0.000 144 0 0 0.000 0.000
113 amenity = fuel 1006 0 1 0.000 0.001 71 0 1 0.000 0.014
114 amenity = community_centre 28 0 0 0.000 0.000 23 0 0 0.000 0.000
115 amenity = restaurant 47 0 0 0.000 0.000 43 0 0 0.000 0.000
116 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
117 shop = convenience 2838 3 2 0.001 0.001 621 3 2 0.005 0.003
118 shop = clothes 418 0 0 0.000 0.000 147 0 0 0.000 0.000
119 shop = car_repair 233 1 2 0.004 0.009 217 1 2 0.005 0.009
120 shop = hairdresser 130 0 0 0.000 0.000 114 0 0 0.000 0.000
121 shop = chemist 608 0 0 0.000 0.000 38 0 0 0.000 0.000
122 shop = supermarket 619 0 0 0.000 0.000 91 0 0 0.000 0.000
123 shop = car_parts 330 0 0 0.000 0.000 148 0 0 0.000 0.000
124 shop = furniture 77 0 0 0.000 0.000 67 0 0 0.000 0.000
125 shop = hardware 68 0 0 0.000 0.000 65 0 0 0.000 0.000
126 shop = kiosk 105 15 16 0.143 0.152 32 4 4 0.125 0.125
127 shop = doityourself 104 0 0 0.000 0.000 95 0 0 0.000 0.000
128 shop = pet 301 0 0 0.000 0.000 52 0 0 0.000 0.000
129 shop = florist 96 0 0 0.000 0.000 49 0 0 0.000 0.000
130 shop = beauty 63 0 0 0.000 0.000 59 0 0 0.000 0.000
131 shop = mobile_phone 267 0 0 0.000 0.000 39 0 0 0.000 0.000
132 shop = shoes 111 0 0 0.000 0.000 29 0 0 0.000 0.000
133 shop = newsagent 97 11 7 0.113 0.072 18 2 1 0.111 0.056
134 shop = electronics 122 0 0 0.000 0.000 49 0 0 0.000 0.000
135 shop = alcohol 114 0 0 0.000 0.000 52 0 0 0.000 0.000
136 shop = jewelry 288 0 0 0.000 0.000 21 0 0 0.000 0.000
137 shop = mall 72 0 0 0.000 0.000 38 0 0 0.000 0.000
138 shop = butcher 86 0 0 0.000 0.000 65 0 0 0.000 0.000
139 shop = cosmetics 31 0 0 0.000 0.000 26 0 0 0.000 0.000
140 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
141 amenity = * 2385 233 311 0.098 0.130 839 4 6 0.005 0.007
142 shop = * 2289 60 16 0.026 0.007 1015 4 3 0.004 0.003
143 leisure = * 217 0 0 0.000 0.000 182 0 0 0.000 0.000
144 sport = * 44 0 0 0.000 0.000 39 0 0 0.000 0.000
145 clothes = * 193 0 0 0.000 0.000 54 0 0 0.000 0.000
146 # building 4184 403 432 0.096 0.103 1817 17 18 0.009 0.010
147 building = industrial 95 0 0 0.000 0.000 73 0 0 0.000 0.000
148 building = service 941 316 347 0.336 0.369 75 8 9 0.107 0.120
149 building = retail 703 7 5 0.010 0.007 323 2 2 0.006 0.006
150 building = commercial 37 1 1 0.027 0.027 28 1 1 0.036 0.036
151 building = warehouse 11 0 0 0.000 0.000 8 0 0 0.000 0.000
152 building = public 33 1 1 0.030 0.030 29 1 1 0.034 0.034
153 building = dormitory 125 0 0 0.000 0.000 90 0 0 0.000 0.000
154 building = warehouse 11 0 0 0.000 0.000 8 0 0 0.000 0.000
155 building = * 2239 78 78 0.035 0.035 1343 11 11 0.008 0.008
156 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
166 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
168 # natural 196 0 0 0.000 0.000 31 0 0 0.000 0.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
172 boundary = * 170 0 0 0.000 0.000 14 0 0 0.000 0.000
173 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
174 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
175 # other 151 0 0 0.000 0.000 95 0 0 0.000 0.000
176 # TOTAL 36791 2344 2478 0.064 0.067 6925 54 55 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 2 0 0 0 49 0.000 0.000 0.000 0.000 0.039 0.000 0.000 0.000 0.961
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 2 0 0 0 39 0.000 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.951
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 21 0 0 0 0 85 0.000 0.000 0.000 0.198 0.000 0.000 0.000 0.000 0.802
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 21 0 0 0 0 70 0.000 0.000 0.000 0.231 0.000 0.000 0.000 0.000 0.769
82 amenity = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = doctors 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 21 0 0 0 0 48 0.000 0.000 0.000 0.304 0.000 0.000 0.000 0.000 0.696
89 # government 0 168 0 1 0 0 0 0 13 0.000 0.923 0.000 0.005 0.000 0.000 0.000 0.000 0.071
90 amenity = post_office 0 168 0 0 0 0 0 0 12 0.000 0.933 0.000 0.000 0.000 0.000 0.000 0.000 0.067
91 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 83 0 0 0 0 43 0.000 0.000 0.000 0.659 0.000 0.000 0.000 0.000 0.341
98 office = * 0 0 0 83 0 0 0 0 43 0.000 0.000 0.000 0.659 0.000 0.000 0.000 0.000 0.341
99 # tourism 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 tourism = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 285 0 9 290 142 1 0 6 3179 0.073 0.000 0.002 0.074 0.036 0.000 0.000 0.002 0.813
109 amenity = cafe 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 156 0 0 77 2 1 0 0 193 0.364 0.000 0.000 0.179 0.005 0.002 0.000 0.000 0.450
111 amenity = bank 128 0 0 71 6 0 0 0 473 0.189 0.000 0.000 0.105 0.009 0.000 0.000 0.000 0.698
112 amenity = fast_food 0 0 0 0 62 0 0 0 170 0.000 0.000 0.000 0.000 0.267 0.000 0.000 0.000 0.733
113 amenity = fuel 0 0 0 14 24 0 0 0 867 0.000 0.000 0.000 0.015 0.027 0.000 0.000 0.000 0.958
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 4 21 0 0 4 917 0.000 0.000 0.000 0.004 0.022 0.000 0.000 0.004 0.969
118 shop = clothes 0 0 9 0 1 0 0 0 5 0.000 0.000 0.600 0.000 0.067 0.000 0.000 0.000 0.333
119 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 127 0 0 0 0 4 0.000 0.000 0.000 0.969 0.000 0.000 0.000 0.000 0.031
122 shop = supermarket 0 0 0 0 19 0 0 2 132 0.000 0.000 0.000 0.000 0.124 0.000 0.000 0.013 0.863
123 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
127 shop = doityourself 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 shop = newsagent 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 1 0 0 1 1 0 0 0 212 0.005 0.000 0.000 0.005 0.005 0.000 0.000 0.000 0.986
142 shop = * 0 0 0 5 7 0 0 0 287 0.000 0.000 0.000 0.017 0.023 0.000 0.000 0.000 0.960
143 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
146 # building 21 60 0 43 36 0 0 3 484 0.032 0.093 0.000 0.066 0.056 0.000 0.000 0.005 0.748
147 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 1 0 3 7 0 0 0 104 0.000 0.009 0.000 0.026 0.061 0.000 0.000 0.000 0.904
150 building = commercial 0 0 0 2 1 0 0 0 5 0.000 0.000 0.000 0.250 0.125 0.000 0.000 0.000 0.625
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 1 2 0 1 1 0 0 0 0 0.200 0.400 0.000 0.200 0.200 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 20 57 0 37 27 0 0 3 373 0.039 0.110 0.000 0.072 0.052 0.000 0.000 0.006 0.721
156 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
175 # other 0 0 0 0 2 0 0 0 12 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
176 # TOTAL 285 168 9 394 144 1 0 6 3310 0.066 0.039 0.002 0.091 0.033 0.000 0.000 0.001 0.767

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 51 0 2 0.000 0.039 6 0 1 0.000 0.167
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 41 0 2 0.000 0.049 5 0 1 0.000 0.200
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 7 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 3 0 0 0.000 0.000 2 0 0 0.000 0.000
57 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
61 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 106 21 21 0.198 0.198 28 2 2 0.071 0.071
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 91 21 21 0.231 0.231 23 2 2 0.087 0.087
82 amenity = clinic 3 0 0 0.000 0.000 1 0 0 0.000 0.000
83 amenity = doctors 2 0 0 0.000 0.000 2 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 69 21 21 0.304 0.304 24 2 2 0.083 0.083
89 # government 182 169 169 0.929 0.929 6 2 2 0.333 0.333
90 amenity = post_office 180 168 168 0.933 0.933 4 1 1 0.250 0.250
91 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 126 83 83 0.659 0.659 14 2 2 0.143 0.143
98 office = * 126 83 83 0.659 0.659 14 2 2 0.143 0.143
99 # tourism 9 0 0 0.000 0.000 7 0 0 0.000 0.000
100 tourism = * 9 0 0 0.000 0.000 7 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 3912 585 724 0.150 0.185 201 26 39 0.129 0.194
109 amenity = cafe 5 0 0 0.000 0.000 4 0 0 0.000 0.000
110 amenity = atm 429 234 236 0.545 0.550 33 16 16 0.485 0.485
111 amenity = bank 678 199 205 0.294 0.302 30 21 21 0.700 0.700
112 amenity = fast_food 232 0 62 0.000 0.267 13 0 8 0.000 0.615
113 amenity = fuel 905 14 38 0.015 0.042 22 1 3 0.045 0.136
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 946 4 29 0.004 0.031 26 1 3 0.038 0.115
118 shop = clothes 15 9 1 0.600 0.067 6 1 1 0.167 0.167
119 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 131 127 127 0.969 0.969 3 2 2 0.667 0.667
122 shop = supermarket 153 0 21 0.000 0.137 15 0 1 0.000 0.067
123 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 shop = furniture 11 0 0 0.000 0.000 8 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
127 shop = doityourself 3 0 0 0.000 0.000 3 0 0 0.000 0.000
128 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 103 0 0 0.000 0.000 5 0 0 0.000 0.000
132 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
133 shop = newsagent 98 0 0 0.000 0.000 6 0 0 0.000 0.000
134 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 215 2 3 0.009 0.014 21 2 3 0.095 0.143
142 shop = * 299 5 12 0.017 0.040 46 1 2 0.022 0.043
143 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
146 # building 647 124 163 0.192 0.252 67 13 17 0.194 0.254
147 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 115 4 11 0.035 0.096 30 3 6 0.100 0.200
150 building = commercial 8 2 3 0.250 0.375 5 2 3 0.400 0.600
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 5 4 5 0.800 1.000 4 3 4 0.750 1.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 517 114 144 0.221 0.279 57 13 17 0.228 0.298
156 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
175 # other 14 0 2 0.000 0.143 7 0 2 0.000 0.286
176 # TOTAL 4317 857 998 0.199 0.231 245 31 44 0.127 0.180

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 # highway 0 0 0 0 0 0 0 0 229 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 bridge = * 0 0 0 0 0 0 0 0 223 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 # public_transport 0 0 0 4 0 0 6 0 1444 0.000 0.000 0.000 0.003 0.000 0.000 0.004 0.000 0.993
49 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = route 0 0 0 0 0 0 6 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.261 0.000 0.739
51 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 public_transport = * 0 0 0 0 0 0 0 0 340 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 route = * 0 0 0 0 0 0 6 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.261 0.000 0.739
54 railway = * 0 0 0 4 0 0 0 0 982 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
55 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 # amenity 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = atm 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = * 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 building = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 0 0 0 4 0 0 6 0 1487 0.000 0.000 0.000 0.003 0.000 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 # highway 229 0 0 0.000 0.000 7 0 0 0.000 0.000
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
47 bridge = * 223 0 0 0.000 0.000 5 0 0 0.000 0.000
48 # public_transport 1454 10 4 0.007 0.003 64 1 1 0.016 0.016
49 highway = bus_stop 392 0 0 0.000 0.000 45 0 0 0.000 0.000
50 type = route 23 6 0 0.261 0.000 7 1 0 0.143 0.000
51 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 public_transport = * 340 0 0 0.000 0.000 45 0 0 0.000 0.000
53 route = * 23 6 0 0.261 0.000 7 1 0 0.143 0.000
54 railway = * 986 4 4 0.004 0.004 11 1 1 0.091 0.091
55 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
56 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
57 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
62 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 # amenity 54 0 0 0.000 0.000 16 0 0 0.000 0.000
109 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = atm 34 0 0 0.000 0.000 13 0 0 0.000 0.000
111 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = * 17 0 0 0.000 0.000 3 0 0 0.000 0.000
142 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
143 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
147 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 building = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
156 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
166 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
176 # TOTAL 1497 10 4 0.007 0.003 79 1 1 0.013 0.013

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 # suburb 0 0 1 8 4 0 6 0 239 0.000 0.000 0.004 0.031 0.016 0.000 0.023 0.000 0.926
22 landuse = cemetery 0 0 1 4 4 0 5 0 27 0.000 0.000 0.024 0.098 0.098 0.000 0.122 0.000 0.659
23 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = construction 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = farmland 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmyard 0 0 0 0 0 0 1 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.000 0.909
27 landuse = industrial 0 0 0 2 0 0 0 0 58 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
28 landuse = residential 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 industrial = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 landuse = * 0 0 0 2 0 0 0 0 27 0.000 0.000 0.000 0.069 0.000 0.000 0.000 0.000 0.931
34 # highway 0 0 0 21 0 0 0 1 5830 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
35 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 highway = trunk 0 0 0 0 0 0 0 0 616 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 highway = primary 0 0 0 5 0 0 0 0 171 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
38 highway = secondary 0 0 0 0 0 0 0 0 283 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 highway = tertiary 0 0 0 1 0 0 0 0 3969 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 highway = unclassified 0 0 0 1 0 0 0 0 138 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
41 highway = residential 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 highway = service 0 0 0 4 0 0 0 0 93 0.000 0.000 0.000 0.041 0.000 0.000 0.000 0.000 0.959
43 highway = track 0 0 0 6 0 0 0 1 192 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.005 0.965
44 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 highway = * 0 0 0 4 0 0 0 0 242 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
47 bridge = * 0 0 0 2 0 0 0 0 472 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
48 # public_transport 0 0 0 5 1 0 0 0 185 0.000 0.000 0.000 0.026 0.005 0.000 0.000 0.000 0.969
49 highway = bus_stop 0 0 0 0 1 0 0 0 107 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
50 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
51 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
53 route = * 0 0 0 1 0 0 0 0 30 0.000 0.000 0.000 0.032 0.000 0.000 0.000 0.000 0.968
54 railway = * 0 0 0 4 0 0 0 0 29 0.000 0.000 0.000 0.121 0.000 0.000 0.000 0.000 0.879
55 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # infrastructure 6 0 0 8 40 1 2 3 470 0.011 0.000 0.000 0.015 0.075 0.002 0.004 0.006 0.887
57 barrier = * 6 0 0 2 2 1 1 0 109 0.050 0.000 0.000 0.017 0.017 0.008 0.008 0.000 0.901
58 power = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 substation = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 man_made = * 0 0 0 4 38 0 1 3 244 0.000 0.000 0.000 0.014 0.131 0.000 0.003 0.010 0.841
61 embankment = * 0 0 0 2 0 0 0 0 23 0.000 0.000 0.000 0.080 0.000 0.000 0.000 0.000 0.920
62 # religion 0 0 1 8 253 0 5 7 80 0.000 0.000 0.003 0.023 0.715 0.000 0.014 0.020 0.226
63 amenity = place_of_worship 0 0 0 1 238 0 1 6 54 0.000 0.000 0.000 0.003 0.793 0.000 0.003 0.020 0.180
64 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 building = church 0 0 0 0 148 0 0 6 33 0.000 0.000 0.000 0.000 0.791 0.000 0.000 0.032 0.176
66 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
67 building = chapel 0 0 0 2 10 0 1 0 10 0.000 0.000 0.000 0.087 0.435 0.000 0.043 0.000 0.435
68 religion = * 0 0 1 7 251 0 5 7 78 0.000 0.000 0.003 0.020 0.719 0.000 0.014 0.020 0.223
69 # education 0 0 0 0 0 0 0 0 61 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 amenity = university 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 amenity = school 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 amenity = kindergarten 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # healthcare 0 0 0 0 0 0 2 0 1514 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
80 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
82 amenity = clinic 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
86 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 healthcare = * 0 0 0 0 0 0 0 0 92 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # government 0 0 0 1 4 0 0 0 110 0.000 0.000 0.000 0.009 0.035 0.000 0.000 0.000 0.957
90 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
91 amenity = police 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
93 office = government 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 landuse = military 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 government = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
97 # office 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
98 office = * 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
99 # tourism 0 0 0 15 345 2 9 11 716 0.000 0.000 0.000 0.014 0.314 0.002 0.008 0.010 0.652
100 tourism = * 0 0 0 6 285 0 4 8 418 0.000 0.000 0.000 0.008 0.395 0.000 0.006 0.011 0.580
101 historic = * 0 0 0 12 154 2 6 6 346 0.000 0.000 0.000 0.023 0.293 0.004 0.011 0.011 0.658
102 memorial = * 0 0 0 3 6 0 1 1 131 0.000 0.000 0.000 0.021 0.042 0.000 0.007 0.007 0.923
103 ruins = * 0 0 0 1 7 0 0 1 21 0.000 0.000 0.000 0.033 0.233 0.000 0.000 0.033 0.700
104 information = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 attraction = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 artwork_type = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 # amenity 11 1 1 579 14 7 7 2 2660 0.003 0.000 0.000 0.176 0.004 0.002 0.002 0.001 0.810
109 amenity = cafe 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
111 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
112 amenity = fast_food 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = bar 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 shop = convenience 0 0 0 0 0 0 0 0 159 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 shop = clothes 0 0 0 0 0 0 0 0 158 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 shop = car_repair 0 0 0 564 2 6 1 0 93 0.000 0.000 0.000 0.847 0.003 0.009 0.002 0.000 0.140
120 shop = hairdresser 0 0 0 1 0 0 0 0 34 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.000 0.971
121 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 shop = supermarket 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 shop = car_parts 0 0 0 0 0 0 0 0 143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 shop = furniture 0 0 0 0 2 0 0 0 33 0.000 0.000 0.000 0.000 0.057 0.000 0.000 0.000 0.943
125 shop = hardware 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 shop = doityourself 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 shop = pet 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 shop = florist 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 shop = beauty 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 shop = mobile_phone 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 shop = newsagent 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 shop = electronics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 shop = alcohol 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 shop = jewelry 0 0 0 0 0 0 0 0 69 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 shop = mall 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
138 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 craft = shoemaker 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = * 11 0 1 7 4 0 2 2 386 0.027 0.000 0.002 0.017 0.010 0.000 0.005 0.005 0.935
142 shop = * 0 0 0 4 1 0 2 0 711 0.000 0.000 0.000 0.006 0.001 0.000 0.003 0.000 0.990
143 leisure = * 0 1 0 2 3 1 2 0 237 0.000 0.004 0.000 0.008 0.012 0.004 0.008 0.000 0.963
144 sport = * 0 1 0 1 2 1 0 0 72 0.000 0.013 0.000 0.013 0.026 0.013 0.000 0.000 0.935
145 clothes = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # building 0 0 0 37 101 0 2 1 1515 0.000 0.000 0.000 0.022 0.061 0.000 0.001 0.001 0.915
147 building = industrial 0 0 0 0 1 0 0 0 56 0.000 0.000 0.000 0.000 0.018 0.000 0.000 0.000 0.982
148 building = service 0 0 0 0 0 0 0 0 64 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
150 building = commercial 0 0 0 0 0 0 0 0 35 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 building = public 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 building = * 0 0 0 37 99 0 2 1 1220 0.000 0.000 0.000 0.027 0.073 0.000 0.001 0.001 0.898
156 # water 0 0 0 0 0 0 0 0 165 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 waterway = river 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 type = waterway 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 natural = water 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 natural = spring 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 tunnel = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 waterway = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 # natural 0 0 0 1 3 0 0 1 175 0.000 0.000 0.000 0.006 0.017 0.000 0.000 0.006 0.972
169 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 boundary = * 0 0 0 0 0 0 0 1 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.100 0.900
173 natural = * 0 0 0 1 3 0 0 0 151 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.000 0.974
174 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
175 # other 0 0 0 0 0 0 0 0 210 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 # TOTAL 11 1 2 654 468 10 21 16 13345 0.001 0.000 0.000 0.045 0.032 0.001 0.001 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 24 0 0 0.000 0.000 16 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 9 0 0 0.000 0.000 8 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 3 0 0 0.000 0.000 3 0 0 0.000 0.000
13 traffic_sign = city_limit 10 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
15 # allotments 7 0 0 0.000 0.000 5 0 0 0.000 0.000
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 6 0 0 0.000 0.000 5 0 0 0.000 0.000
18 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
19 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
21 # suburb 258 15 12 0.058 0.047 175 12 11 0.069 0.063
22 landuse = cemetery 41 10 8 0.244 0.195 36 7 7 0.194 0.194
23 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
24 landuse = construction 6 0 0 0.000 0.000 6 0 0 0.000 0.000
25 landuse = farmland 6 0 0 0.000 0.000 6 0 0 0.000 0.000
26 landuse = farmyard 11 1 0 0.091 0.000 9 1 0 0.111 0.000
27 landuse = industrial 60 2 2 0.033 0.033 57 2 2 0.035 0.035
28 landuse = residential 10 0 0 0.000 0.000 10 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 industrial = * 90 0 0 0.000 0.000 17 0 0 0.000 0.000
33 landuse = * 29 2 2 0.069 0.069 29 2 2 0.069 0.069
34 # highway 5852 21 22 0.004 0.004 1565 10 11 0.006 0.007
35 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 highway = trunk 616 0 0 0.000 0.000 7 0 0 0.000 0.000
37 highway = primary 176 5 5 0.028 0.028 31 1 1 0.032 0.032
38 highway = secondary 283 0 0 0.000 0.000 45 0 0 0.000 0.000
39 highway = tertiary 3970 1 1 0.000 0.000 1117 1 1 0.001 0.001
40 highway = unclassified 139 1 1 0.007 0.007 97 1 1 0.010 0.010
41 highway = residential 120 0 0 0.000 0.000 92 0 0 0.000 0.000
42 highway = service 97 4 4 0.041 0.041 61 2 2 0.033 0.033
43 highway = track 199 6 7 0.030 0.035 132 2 3 0.015 0.023
44 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 highway = * 246 4 4 0.016 0.016 147 4 4 0.027 0.027
47 bridge = * 474 2 2 0.004 0.004 319 2 2 0.006 0.006
48 # public_transport 191 5 6 0.026 0.031 162 2 3 0.012 0.019
49 highway = bus_stop 108 0 1 0.000 0.009 103 0 1 0.000 0.010
50 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
51 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 public_transport = * 116 0 1 0.000 0.009 106 0 1 0.000 0.009
53 route = * 31 1 1 0.032 0.032 26 1 1 0.038 0.038
54 railway = * 33 4 4 0.121 0.121 20 1 1 0.050 0.050
55 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # infrastructure 530 17 58 0.032 0.109 353 9 26 0.025 0.074
57 barrier = * 121 10 11 0.083 0.091 91 4 6 0.044 0.066
58 power = * 90 0 0 0.000 0.000 78 0 0 0.000 0.000
59 substation = * 20 0 0 0.000 0.000 19 0 0 0.000 0.000
60 man_made = * 290 5 45 0.017 0.155 167 4 19 0.024 0.114
61 embankment = * 25 2 2 0.080 0.080 14 1 1 0.071 0.071
62 # religion 354 14 268 0.040 0.757 317 11 237 0.035 0.748
63 amenity = place_of_worship 300 2 245 0.007 0.817 276 2 222 0.007 0.804
64 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 building = church 187 0 154 0.000 0.824 181 0 147 0.000 0.812
66 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
67 building = chapel 23 3 12 0.130 0.522 23 3 12 0.130 0.522
68 religion = * 349 13 265 0.037 0.759 312 10 234 0.032 0.750
69 # education 61 0 0 0.000 0.000 58 0 0 0.000 0.000
70 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
71 amenity = university 7 0 0 0.000 0.000 7 0 0 0.000 0.000
72 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
73 amenity = school 8 0 0 0.000 0.000 8 0 0 0.000 0.000
74 amenity = kindergarten 12 0 0 0.000 0.000 12 0 0 0.000 0.000
75 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
76 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
77 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
78 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
79 # healthcare 1516 2 0 0.001 0.000 484 2 0 0.004 0.000
80 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
81 amenity = pharmacy 157 1 0 0.006 0.000 60 1 0 0.017 0.000
82 amenity = clinic 17 0 0 0.000 0.000 17 0 0 0.000 0.000
83 amenity = doctors 7 0 0 0.000 0.000 7 0 0 0.000 0.000
84 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
85 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
86 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 emergency = * 1290 0 0 0.000 0.000 361 0 0 0.000 0.000
88 healthcare = * 92 0 0 0.000 0.000 75 0 0 0.000 0.000
89 # government 115 1 5 0.009 0.043 100 1 4 0.010 0.040
90 amenity = post_office 22 1 1 0.045 0.045 21 1 1 0.048 0.048
91 amenity = police 8 0 0 0.000 0.000 8 0 0 0.000 0.000
92 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
93 office = government 24 0 0 0.000 0.000 24 0 0 0.000 0.000
94 landuse = military 19 0 0 0.000 0.000 18 0 0 0.000 0.000
95 government = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
96 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
97 # office 289 0 1 0.000 0.003 253 0 1 0.000 0.004
98 office = * 289 0 1 0.000 0.003 253 0 1 0.000 0.004
99 # tourism 1098 26 373 0.024 0.340 926 25 289 0.027 0.312
100 tourism = * 721 10 299 0.014 0.415 593 10 242 0.017 0.408
101 historic = * 526 20 174 0.038 0.331 455 19 133 0.042 0.292
102 memorial = * 142 4 10 0.028 0.070 131 4 8 0.031 0.061
103 ruins = * 30 1 9 0.033 0.300 27 1 8 0.037 0.296
104 information = * 52 0 0 0.000 0.000 42 0 0 0.000 0.000
105 attraction = * 15 0 0 0.000 0.000 13 0 0 0.000 0.000
106 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
107 artwork_type = * 27 0 0 0.000 0.000 26 0 0 0.000 0.000
108 # amenity 3282 606 614 0.185 0.187 1937 23 40 0.012 0.021
109 amenity = cafe 65 0 0 0.000 0.000 59 0 0 0.000 0.000
110 amenity = atm 13 1 1 0.077 0.077 12 1 1 0.083 0.083
111 amenity = bank 81 0 1 0.000 0.012 71 0 1 0.000 0.014
112 amenity = fast_food 45 0 0 0.000 0.000 36 0 0 0.000 0.000
113 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
114 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
115 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
116 amenity = bar 21 0 0 0.000 0.000 20 0 0 0.000 0.000
117 shop = convenience 159 0 0 0.000 0.000 116 0 0 0.000 0.000
118 shop = clothes 158 0 0 0.000 0.000 63 0 0 0.000 0.000
119 shop = car_repair 666 571 572 0.857 0.859 109 7 16 0.064 0.147
120 shop = hairdresser 35 1 1 0.029 0.029 33 1 1 0.030 0.030
121 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
122 shop = supermarket 67 0 0 0.000 0.000 36 0 0 0.000 0.000
123 shop = car_parts 143 0 0 0.000 0.000 48 0 0 0.000 0.000
124 shop = furniture 35 0 2 0.000 0.057 34 0 2 0.000 0.059
125 shop = hardware 24 0 0 0.000 0.000 24 0 0 0.000 0.000
126 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
127 shop = doityourself 52 0 0 0.000 0.000 49 0 0 0.000 0.000
128 shop = pet 19 0 0 0.000 0.000 17 0 0 0.000 0.000
129 shop = florist 22 0 0 0.000 0.000 19 0 0 0.000 0.000
130 shop = beauty 38 0 0 0.000 0.000 36 0 0 0.000 0.000
131 shop = mobile_phone 33 0 0 0.000 0.000 23 0 0 0.000 0.000
132 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
133 shop = newsagent 2 0 0 0.000 0.000 2 0 0 0.000 0.000
134 shop = electronics 29 0 0 0.000 0.000 15 0 0 0.000 0.000
135 shop = alcohol 19 0 0 0.000 0.000 15 0 0 0.000 0.000
136 shop = jewelry 69 0 0 0.000 0.000 4 0 0 0.000 0.000
137 shop = mall 9 0 1 0.000 0.111 9 0 1 0.000 0.111
138 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
139 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
140 craft = shoemaker 7 0 0 0.000 0.000 7 0 0 0.000 0.000
141 amenity = * 413 21 24 0.051 0.058 316 8 12 0.025 0.038
142 shop = * 718 6 5 0.008 0.007 492 3 2 0.006 0.004
143 leisure = * 246 6 7 0.024 0.028 230 5 6 0.022 0.026
144 sport = * 77 3 5 0.039 0.065 68 2 4 0.029 0.059
145 clothes = * 48 0 0 0.000 0.000 35 0 0 0.000 0.000
146 # building 1656 39 139 0.024 0.084 1102 12 91 0.011 0.083
147 building = industrial 57 0 1 0.000 0.018 46 0 1 0.000 0.022
148 building = service 64 0 0 0.000 0.000 55 0 0 0.000 0.000
149 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
150 building = commercial 35 0 0 0.000 0.000 34 0 0 0.000 0.000
151 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
152 building = public 10 0 0 0.000 0.000 10 0 0 0.000 0.000
153 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
154 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
155 building = * 1359 39 137 0.029 0.101 866 12 91 0.014 0.105
156 # water 165 0 0 0.000 0.000 116 0 0 0.000 0.000
157 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
160 waterway = river 27 0 0 0.000 0.000 21 0 0 0.000 0.000
161 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 type = waterway 15 0 0 0.000 0.000 15 0 0 0.000 0.000
163 natural = water 99 0 0 0.000 0.000 66 0 0 0.000 0.000
164 natural = spring 12 0 0 0.000 0.000 12 0 0 0.000 0.000
165 tunnel = * 13 0 0 0.000 0.000 10 0 0 0.000 0.000
166 waterway = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
167 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
168 # natural 180 1 5 0.006 0.028 132 1 4 0.008 0.030
169 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
172 boundary = * 10 0 1 0.000 0.100 9 0 1 0.000 0.111
173 natural = * 155 1 4 0.006 0.026 110 1 3 0.009 0.027
174 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
175 # other 210 0 0 0.000 0.000 188 0 0 0.000 0.000
176 # TOTAL 14528 699 1160 0.048 0.080 6875 76 428 0.011 0.062